=============================================================================== Title : Water Treatment Plant Filename : plant.BSP Version : final Author : Ryan Armstrong Email Address : lryan@geocities.com Other levels by author : Various levels for Quake, Quake 2, and Descent 2 level. If you're interested, come check out my web page at: http://www.golden.net/~tnrarm Description : A surrealistic complex, made up of five distinct regions with colourful grid walls. The regions are: The Red Region: A small region, with a lower and higher ground. The Grenade Launcher is located here. The Yellow Region: A Large Region, which is wide and open. There is a block you can climb on and in, and a tunnel leading into the floor, down to the pink region. The Rocket Launcher is located here. The Green Region: Another small region, which is a blend of various other regions. There is a small open floor area and two large structures. There is also an underwater tunnel leading around to the top of one of these structures. The Thunderbolt and Double-Barreled shotgun are located here. The Blue Region: The Watery Region. This consists of a relatively small above water region, and a medium-sized underwater region. The Nail gun and the Biosuit are located here. The Pink Region: The Underground region which is located below all other regions. This is the largest region in the level. There are 4 rooms down here, which are dark and perfect for ambushes. The Perforator, Ring of Shadows, and the Quad Damage are located here. Installation : Make A Directory under the ID1 directory called "maps". Unzip the zip file into this newly created directory. In quake bring down the console and use "changelevel vr" or "map vr" Additional Credits to : id, and all the wonderful level editors who have inspired me. You've done some great work, guys! =============================================================================== * Play Information * Game : Quake Single Player : No Cooperative : No Deathmatch : Yes Difficulty Settings : No (why would I have them?) New Sounds : No New Graphics : Yes, several new textures Demos Replaced : No ================================================== * Construction * Base : None Editor(s) used : Worldcraft for the level, and ADQuedit for textures Known Bugs : Not that I've found. Let me know if you find anything. Build Time : A few days, off and on. Textures used : Some textures I made. No, they are NOT the ones from Qtank... just inspired from them. Compile machine : 486 Dx4 100, 32 MB ram QBSP Time : No clue Vis Time (level 4) : Ditto Light Time (extra) : See Above Brushes : Unknown Entities : Unknown =================================================== * Copyright / Permissions * This level is (c) by Ryan Armstrong 1998. You may put it on a CD or whatever, but make sure you ask me first! Please don't sell it or use it as a base for your own levels, the whole fun of level editing is making something NEW! * Where to get this map * My Homepage : http://www.golden.net/~tnrarm ftp.cdrom.com and mirror sites.