12/12/97 Original release 04/16/98 Recompiled with GL transparent water support ================================================================ Title : The Steeler Filename : ztndm4.bsp Author : Sten Uusvali Email Address : ztn@planetquake.com Description : Base style deathmatch level ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes, 7 respawn spots Player load : 2 - 6 Difficulty Settings : No New Sounds : No New Graphics : Yes, see copyright / permissions * Misc information * To make water transparent, type at the console: r_wateralpha 0.4 This makes sense only if you're using GLQuake or GL QuakeWorld. * Construction * Base : New level from scratch Editor(s) used : Worldcraft 1.5b, ReMipDLX Build Time : ~2 week * Credits * - id Software for Quake - Ben Morris for Worldcraft - Dennis "Headshot" Kaltwasser for providing me textures - Ilkka "Fingers" Ker„nen for his textures - Jeff Yost for helping me finding textures - Neal White III for ReMipDLX - and all those who helped me testing this map. * Author * Name : Sten Uusvali E-mail: ztn@planetquake.com Alias : ztn Home : http://www.planetquake.com/dapak * Copyright / Permissions * You may not extract and use the textures contained in this level without my written permission. All textures in this level remain in property of their respective owners. You may distribute this level and include it in any deathmatch compilation etc., as long as you: 1. Include this text file untouched and give me credit. 2. E-mail me and let me know what you're doing with it. Thank you, Sten Uusvali