2_DS_4 ***This map is designed for the TeamFortress v2.5+ quakeC conversion*** Date of release: May 19, 1998 ------------------------------------------------------------------------ MAP NAME : 2_DS_4 DARKSHADOWS FILENAME : 2_ds_4.bsp MAP AUTHOR : Dave Hudson : [DS]Bloodfire E-MAIL ADDRESS : bloodfire@mindless.com WEB SITE : www.cyberhighway.net/~dhudson/bloodfire THANKS TO: : ID Software for the most kickass game made. : The guys who made Rise of the Pheonix for letting me use some of their textures. : DARKSHADOWS for being a great bunch of guys worthy of a cool map =) ------------------------------------------------------------------------- -MAP INFORMATION- This map does not work properly without the TeamFortress v2.5 or higher QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com TeamFortress : Yes Single Player : no Cooperative : No Deathmatch (2-16) : No Difficulty Settings : No New Sounds : No (well, I took one sound out of Quake2) New Models : No New Textures : No -------------------------------------------------------------------------- -BUILD INFORMATION- BASIC MAP : Built from scratch. Restarted a whole bunch of times. Bigger and better ideas kept comming to me. Some of textures used in this map are from the TC "Rise of the Pheonix" I wrote and asked permission to use these testures. I'm sure I could have just used them without asking, but I feel better about myself this way =) EDITORS USED : Worldcraft EntEd AdQuedit MipDip MinLight -------------------------------------------------------------------------- -BUILD TIMES- BUILD MACHINE : AMD K6/233 w/64 megs RAM BUILD TIMES : I try not to think about it =) It went pretty fast after the new machine got here. -------------------------------------------------------------------------- -GAME PLAY- This is your basic "break in, steal, get out, and cap" type map. Break into the enemy fort and take their pentagram and get back to your base. There are no secrets in this map due to the fact that I would like to see this map in the IGL and DRAGONWARZ leauges' map rotation. You can check out screen shots at www.cyberhighway.net/~dhudson/bloodfire, or email me with comments, bugs, or questions at bloodfire@mindless.com. -------------------------------------------------------------------------- -INSTALLATION- Real simple, just unzip this file to your quake directory. the file that are included with this .ZIP file are: 2_ds_4.bsp : dir=quake\fortress\maps ds_flag.mdl : dir=quake\fortress\progs sight.wav : dir=quake\fortress\sound\misc cap2.wav : dir=quake\fortress\sound\items 2_ds_4.txt : dir=where ever you want it =)