**** This map designed for the TeamFortress v2.6 quakeC mod **** 2/10/98 ======================= Map Information ======================== Title : Bobville Filename :2bob1.zip Author :Scott Gilles (joe bob) Email :segille@rs6000.cmp.ilstu.edu Description :TeamFortress v2.6 Quake Map ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : Yes New Graphics : No New Models : No New Music : No Demos Replaced : None Level vised for GL : Yes ======================= Construction ======================== Base : Fresh start. Editor(s) and Utilities used : WorldCraft, EntEd, Quark Known Bugs : None known. Construction Time : 1.5 weeks Build Time : 30 minutes Build Computer : P133, 64 megs RAM Vis Level 4 : 600 secs Light : 200 secs ======================= Installation ======================== This archive contains 8 files. -2bob1.txt You are reading it now. -2bob1.bsp The map file. Place it with you other TeamFortress maps. -dam1.wav, gotime.wav, poontang.wav, spoon.wav, twgiggle.wav, yeahbaby.wav This goes in your fortress/sound directory. ======================= Game Play ======================== Details: It is capture the flag style map, with the following objectives: The blue team must capture the red flag from the back left side of the enemy base, and take it to the corner of the room with the water hole in the blue base. The red team must capture the blue flag from the back left side of the enemy base, and take it to the corner of the room with the water hole in the red base. Each team must try prevent the opposing team from achieving their objectives. If the flag carrier is killed, they drop the flag to the ground where it remains for 30 seconds after which it returns. Unlike standard CTF, team members cannot return the flag by running over it. When the flag is captured, the person who captured it has Quad damage for 10 seconds ======================= Misc Information ======================== Thanks go out to TFS for making TeamFortress, id software for Quake. And all the guys that helped me out with questions!! This is my first quake map. Pleas send me any ideas / criticisims. (c)copyright 1997 by Scott Gilles NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO OTHERS ONLY IF THE ABOVE MENTIONED THREE (8) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER FILES TO THE ZIP. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK. email: segille@rs6000.cmp.ilstu.edu