**** This map designed for the TeamFortress v2.5 quakeC mod **** 12/28/97 ================================================================ Title : Bridge of Fire Filename : 2bridge6.zip Author : Stuart Cremeen (Darkrider) Email Address : scremeen@bpsi.net Description : TeamFortress v2.5 Quake Map Check out the TeamFortress homepage at: http://www.telefragged.com/teamfortress ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.14 QuakeC patch, which can be downloaded from http://www.telefragged.com/teamfortress or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch : Yes TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : None Editor(s) used : BSP , EntEd Known Bugs : None Build Time : 2 weeks. The full compile time was about 5 min on a P120 with 48 megs of ram. Thanks to :Id, The Teamfortress Team, and Yhan Breiner, the creator of BSP. *2bridge6* Added the No grappling hook impulse, fixed a flag bug from who know where, that kept the team from picking up the flag when dropped. This made gameplay and capture a very uninspiring event... *2bridge5* This revision fixed a info_tf bug, that would keep it from respwaning. *Overview* This is my re-hashed version of The Well. It is still called The Well although the well is gone. Overall the level should play better for 12 to 16 players. You can now see from fortress to fortress and the well room is gone, replaced by just a wall in the middle of the open area. The lobby is much smaller, as are the hallways connecting everything. It is still a large level, in both filesize and area, but I feel it will play much better with smaller numbers. New features include- * Other Info * If you like this level mail the server operators and let them know. This is a large level. 2 fortresses with a bridge between the two. How to use this map: Copy the 2bridge6.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map 2bridge6" (without the quotes) If you want to play on a QW server running this map, copy the 2bridge6.bsp file into your quake\qw\maps directory.