**** This map designed for the TeamFortress v2.1 and up quakeC mod **** 23/1/97 ================================================================ Title : 2 forts by john and Mike Filename : 2fortJM Authors : John McGrath (Tails), Michael Ross Email Address : johnnymc@tinet.ie rossfamily@tinet.ie Description : TeamFortress v2.1+ Quake Map ============= Note ============= I didn't have the right programs to put in some of the entities, like the re-supply backpack. you are welcome to modify this level, mail me for the .map file. ******see known bugs******** :) Additional Credits to : Ben Morris (autor of the EXCELLENT Worldcraft) Check out the TeamFortress homepage at: http://www.telefragged.com/teamfortress ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.1 QuakeC patch, which can be downloaded from http://www.telefragged.com/teamfortress or from ftp.cdrom.com Single Player : If you really want to, but it'll be a bit quiet! Cooperative : No Deathmatch (2-16) : Yes Difficulty Settings : No New Sounds : No New Graphics : yes, team logos New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Just good ol' Worldcraft Known Bugs : Grey areas appear unless r_maxsurfs is set to 3000 and map re-loaded (slows down a slow machine) Build Time : 5 hours Compile Time : A-G-E-S! i've a slow computer, send me money! (heh, heh) * Other Info * This is a two team capture-the-flag map. Each team has their own base, at opposite ends of the map. The objective is to infiltrate the enemy base, and capture the enemy flag which is in their basement. The flag must then be returned the team base, for 10 frags How to use this map: Copy the 2fortJM.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map 2fortJM" (without the quotes) If you want to play on a QW server running this map, copy the 2fortJM.bsp file into your quake\qw\maps directory. Mail me if you like, and tell me what you think, or if you have any ideas of you own and couldn't be bothered to build them. johnnymc@tinet.ie