12/29/97 2FortLoL.TXT [new Quake TF level] ================================================================ TITLE: "2FortLOL" =============================================================== Filename(s) : 2fortLOL.zip containing... - 2FORTLOL BSP 1,229,080 12-30-97 4:45a - 2FortLoL.txt Description : 2FortLoL TF level Author(s) : Gorebag - gorebag@oro.net : Kruruk - brdotwn@oro.net Web Page: : http://www.fairgame.org/lol : or http://www.fairgame.org/gorebag : or http://www.fairgame.org/kru Email : gorebag@oro.net or kruruk@fairgame.org Thanks To: * Ben Morris for Worldcraft * Al Bahr Enterprises for EntEd * The TeamFortress Gang for making a great mod * Id Software, for quake * Several newsgroup and email gurus for the helpful answers ================================================================ * Play information * TF Level Sounds :none Graphics :none Music :none Base :from scratch Tools used :Worldcraft 1.5b Build Time :3 sleepless days & 2 nights Known Bugs/nonbugs : None to my knowledge. Distribution :This level may be electronically distributed only if this txt file is included. Also this map is to be distributed at no charge. If you paid for this level you were ripped off. Map file :If you have a project that may benefit from this map, let us know. Maybe something can be worked out. Otherwise please refrain from theft -- it's unpleasant to deal with. ================================================================ Description & Comments :This is your standard capture the enemy's flag and return it to your base to get points kind of map. The map was built to support all classes as best as possible. There may be a slight advantage to one class or another. That will be accidental. The look and feel of the map is medieval castles. The castles have been built with defense in mind. The castles have been build with defense in mind. Yes, that deserves repeating. Actual castles were built to keep the enemy out. So we built these along those lines. This means that a good team with enough sentry guns can put up an almost impenetrable defense. Almost. It is possible to RJ to the upper balcony. And it is possible for a sniper to launch a player across the yard from one balcony to the other. This along with a few demomen, soldiers and sneaky spys will break up almost any defense. Provided you play as a team on offense. This map is not friendly to the lone offensive player. We hope you enjoy playing as much as our clan does. -- Gorebag -- Kruruk ================================================================ Running this level : This map is designed to be used in conjunction with the standard quake/tf qwprogs.dat file. You only need put the uncompressed bsp file into a \quake\tf\maps directory. Use your favorite pkunzip or winzip to uncompress this file. Put bsp file into \quake\tf\maps ================================================================