**** This map designed for the TeamFortress v2.7 quakeC mod **** 2/26/98 ================================================================ Title : Maximum Formulation 2 Filename : 2mxf2.zip Author : Jay Cain a.k.a. Progg Email Address : progg.mxf@poboxes.com Description : TeamFortress v2.7 Quake Map ================================================================ * Play Information * This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : Yes New Music : No Demos Replaced : None * Construction * Base : 2mxf1a Editor(s) used : Worldcraft Known Bugs : None Build Time : Over 96 hours * Release Notes * This is a Capture the Flag style Team Fortress map. The flags are located underground and the goals are located on the roofs. Beware of the defensive traps when taking the flag! Each flag capture is worth 15 frags. You can use the dropitems command to throw the flag if you are carrying it. This can be useful if a slower class passes it to a faster one. The flag does not glow when it is dropped. I had to bring in the wall behind the fortress to reduce signs of the GL bug. The fortress is now partly built into the rock, but it is still built with a real fortress look.