TeamFortress v2.6 Quake Map 11/7/97 ======================= Map Information ======================== Title : 2park2 Filename : 2park2.zip Author : Ray O'Neill aka NotoriousR.A.Y. ICQ : 1961765 or in #punk (intercable) on irc.dal.net Description : Small map, straightforward teamfortress capture the flag ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes New Sounds : No New Graphics : No New Models : No New Music : No ======================= Construction ======================== Base : new base from scrathsome old map of mine Editors used : Registered Worldcraft 1.5, EntEd Known Bugs : none Construction Time : map-wise not long at all...entities took forever to figure out Compile Computer : not even worth mentioning Qbsp : like you care ======================= Installation ======================== This archive contains 2 files. ========Basic ======== 2park2.txt 2park2.bsp Put these in fortress\maps ======================= Game Play ======================== This is a TeamFortress map. There are no restrictions on classes. Otherwise, just get the enemy's flag and return it to the top or your base. ======================= Misc Information ======================== Thanks go out to TeamFortress Software for making tf(www.teamfortress.com) id Software (www.idsoftware.com) for Quake, whoever made EntEd 2.0 Ben Morris for making Worldcraft, the best quake level editor out there. John and Eric ILD FOREVER ======================= Legal Crap =============================== You can distribute this map as long as this .txt file is included with it. If you want to make a map using this as a base, let me know and i'll get the .map or.rmf to you (although i wouldn't know why you'd want to) Ray O'Neill