**** This map designed for the TeamFortress v2.5 quakeC mod **** 11/4/97 ================================================================ Title : Four Towers,BETA Filename : 4towers.zip Author : Juha Penttinen Email Address : juha.penttinen@pcb.mpoli.fi Description : TeamFortress v2.5 Quake Map Two bases divided by four sniper towers. only one way to flag. Beware of trigger system near flag or you can be shot to pieces.. PLEASE NOTE! This is beta version of 4TOWERS, this means that it's now time to find any bugs in this level. If you encounter any bug(s), your bug reports are welcome! And if you use this map in TF server, please let me know (E-mail me!), so I can test this map in your server (This map really needs playtesting). ================================================================ * Play Information * Single Player : Yes, only for looking around and testing level Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Editor(s) used : WorldCraft v1.5 Known Bugs : none Build Time : 5-10 Hours QBSP: couple minutes LIGHT: couple minutes VIS: abt. 1-2 hours * Game play * Objective is penetrate into enemy base and take their flag. Their flag room is in the rear of the base. Once you've got it, return into your base's flag room, and jump to your flag, beware of trigger mechanism. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may not modify this level in any way. You MAY distribute this BSP, provided you include original 4TOWERS.ZIP, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.