**** This map designed for the TeamFortress v2.x quakeC mod **** 11/12/97 ================================================================ Title : The Ambrosian Battle Fields Filename : Battles.zip Author : Philip Lassesen (Ambrose) Email Address : BasicVengance@hotmail.com Description : TeamFortress v2.x Quake Map ================================================================ * Play Information * This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com Single Player : If you want to look around... Cooperative : Isn't TF cooperative enough? Deathmatch : No, PATHETIC! TeamFortress : YES! Why else would anyone make a TF level? Difficulty Settings : No New Sounds : No New Graphics : An assortment of textures taken from many wads New Music : No Demos Replaced : None * Construction * Base : Got the idea when first played ENGBAT. Other than the idea, it is totaly from the dark recesses of my mind. Editor(s) used : 90% WorldCraft, 10% EntEd Known Bugs : It's the first release! E-mail me any bugs. Build Time : 24+ hours Thanks to : -ID software for creating the great game of QUAKE -The creators of Team Fortress, the best mod yet -The creators of WorldCraft, the BEST editing utility -The creators of EntEd, the blessing of TF entities Release Notes: Not-so-standard capture the flag game. Each team has two classes: a spy and an engineer. The goal of the spy is to destroy the enemy sentrys that are build while the engineer has to grab the flag. Makes an interesting game.