**** This map was designed for the TeamFortress v2.6x quakeC mod **** 11/15/97 ================================================================ Title : The Big Box Filename : bigbox1.zip Author : Steve Mattson (Delbert the Mad) Email Address : ssmattson@pcgs.org Description : TeamFortress v2.6x Quake Map Check out the TeamFortress homepage at: http://www.planetquake.com/teamfortress Check out the PC Gamers Society homepage at: http://www.pcgs.org ================================================================ * Mod Information * This map does not work properly without the latest TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch : Yes TeamFortress : Yes Difficulty Settings : No New Sounds : Yes (Thank you 3wave and Robin Hood) New Graphics : Wedge modified the Flag Skin a bit to display the PCGS acronym. New Music : No Demos Replaced : None * Construction * Base : Started from scratch, original Editor(s) used : Worldcraft Shareware, EntEd Shareware Known Bugs : None. Please email me if you find some. Build Time : It was whipped up real fast one week. The fine tuning came months later. The full compile time is about 15 minutes. Thanks to : Id, Team Fortress Software, and the PCGS Crew who have served as my inspiration, playtesters and fodder, my wife for putting up with my map making obsessions. Revisions : None yet in the public issue. * Setup * File Location : Put the .bsp file in your fortress/maps directory Put the .wav files in the following locations quake/fortress/sound/pkup.wav quake/fortress/sound/armor1.wav quake/fortress/sound/misc/flagtk.wav quake/fortress/sound/misc/flagcap.wav Put the .mdl files in your fortress/progs directory * Game Information * Simple Game Play : The map works exactly like Threewave Capture the Flag, with slightly lower scoring. You must take the enemy flag to your touch pad, but your flag must be present to score. The only healing on the level (beside medics) is by dipping in the cool looking pool in the middle of the map. Detailed Map Info: 1 frag, 1 point (duh). Capture the enemy flag: 2 team points. 5 points for the capturing player. Return your flag after killing the flag carrier: 2 points * Contact Information * Send questions, comments and criticism to: ssmattson@pcgs.org If you live in the Central Washington State area and are interested in the PC Gamers Society, contact wedge@pcgs.org or joker@pcgs.org or see our Web Site at: http://www.pcgs.org Steve Mattson (Delbert the Mad)