**** This map designed for the TeamFortress v2.8 quakeC mod **** 11/5/1998 ======================= Map Information ======================== Title : BigPool Filename : bigpool.zip Author : Bob Sprague (AlbinoBob) Email : bobsprague@earthlink.net Description : TeamFortress Quake Map Section 2 ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Mega TeamFortress: Yes Difficulty Settings : No New Sounds : No New Graphics : No New Models : Yes New Music : No Demos Replaced : None Level vised for GL : Yes Section 3 ======================= Construction ======================== Base : Fresh start. Editor(s) and Utilities used : WorldCraft, Ented, Qme Lite Known Bugs : None known. Construction Time : Couple Days here and there Build Time : ? secs Build Computer : PII 333 Vis Level 4 : 17 secs Light : 26 secs Section 4 ======================= Installation ======================== This archive contains 4 files. -bigpool.txt You are reading it now. -bigpool.bsp The map file. Place it with you other TeamFortress maps. -kenny.mdl This goes in your fortress/progs directory. -abox.mdl This goes in your fortress/progs directory. -tbox.mdl This goes in your fortress/progs directory. -reload.wav This goes in your fortress/sounds/speech directory -chik.wav This goes in your fortress/sounds/speech directory -start1.wav This goes in your fortress/sounds/speech directory -Other all of the original Worldcraft files are included so go ahead and modify it. Section 5 ======================= Game Play ======================== 3 Teams, team 1 and 2 want team 3's Treasure Boxes, team 3 is there to spoil their plans The treasure must be taken to the big green boxes on the platforms in the water. If you shoot the light pole in either fort there is a resupply model of kenny he will resupply Team 3 ONLY. Team 1 and 2 are allowed 3 players each as scout, demo, medic, spy, pyro or engineer Team 3 can have 6 players who can be either Snipers or Heavy Weapons Guys There are Fish in the water and all the dogs belong to Team 3. (Mega-Team Fortress) POINT SYSTEM: 1 treasure = 20 team points for Team 1 or 2 every 60 seconds possible Section 6 MODIFICATIONS MAY BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION. YOU MAY USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT LET ME KNOW HOW YOU LIKED IT OR IF IT SUCKS. email: bobsprague@earthlink.net ---------------------------------- End of File -----------------------------------