**** This map designed for the TeamFortress v2.7+ quakeC mod **** 08/31/98 ================================================================ Title : Castles Version 1.0.3 Filename : cast103.zip Author : Slava Trushkin aka LAMER[swamp] Email Address : lamer_swamp@usa.net, trushkin@stv.ee (ICQ - 16945665) Description : TeamFortress v2.7+ Quake Map for 10-16 players Check out the TeamFortress homepage at: http://www.telefragged.com/teamfortress Chech out the [swamp] Clan homepage at: http://www.swamp.net.ru/win/game/clan.htm ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.5+ QuakeC patch, which can be downloaded from http://www.telefragged.com/teamfortress or from ftp.cdrom.com or from ftp.gamesnet.ru and many other ftp and http sites. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : None Editor(s) used : WorldCraft, Borland C++ (for entities) :) Known Bugs : None Build Time : About 3 weeks. Compiling on a K5-90 with 8 RAM. Light - 1762 sec. Level 4 vis - 1673 sec. Thanks to : Zadvorov G.A. aka JungleCovex for testing this map. HOW TO USE THIS MAP: -------------------- Copy the cast103.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map cast103" (without the quotes) * Other Info * This is a two team TeamFortress map. Each team has its own castle at opposite ends of the map with two towers. The objective is to capture the enemy flag and return it to your base.