*** this map designed for the TeamFortress quakeC patch *** http://www.planetquake.com/teamfortress 16th of February 1999 ================================================================ Title : CrossRoads Filename : crossr.bsp Author : Paul Ellenberger (jellenb2@tampabay.rr.com) Email Address : jellenb2@tampabay.rr.com Description : A TF map with the same idea as normal TF maps only on a majorly new map! First Version!!! Where to get it : None yet... ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes, works for 2-32 players, best for 8-24 Difficulty Settings : No New Sounds : No New Graphics : Yes New Music : No Demos Replaced : None * Construction * Base : Original First Version Copy Editor(s) used : Qoole + EntEd Known Bugs : None that I have found. Build Time : Around 72+ Hrs. ================================================================= Details: This map is pretty basic as you can see, since this is the first version there have been no other changes to anything from previous version, because there have been none. - 2 Backpacks for each team close to each other's bases make it fairly easy to resupply. - 4 Teamspawns per team help keep telefragging down to a minimum even with 32 players on the map. - Grappling Hooks enabled to get to places where stairs and elev. aren't available. (Everything else in the map is pretty much self-explanitory.) Have a Ball! Paul Ellenberger Personal Homepage: www.angelfire.com/fl/autofire =========================== Copyright and Legal Notices =========================== This map and any other files in this zip file are to not be changed and distributed as their own, unless authorization from the author has been given. Distributed this Zip file all you want but make sure the .bsp file and this .txt file are together. @Copyright 1999