***FINAL RELEASE OF CUSTEK22 (Unless some bright spark finds a bug)** +++++++++++++++++++++++BUG FIX BUG FIX BUG FIX+++++++++++++++++++++++++ PLEASE NOTE!!! I DID FIND A BUG....MOVEMENT WITH FLAG IS NOW AT NORMAL! TEXTURES IN SHED CROSSES NOW PROPERLEY ALIGNED! Sorry about that..DOH! +++++++++++++++++++++++BUG FIX BUG FIX BUG FIX+++++++++++++++++++++++++ ************************** IMPORTANT ***************************** This map does not work properly without the TeamFortress v2.5 QuakeC patch, which can be downloaded from: http://www.planetquake.com/teamfortress/ or from ftp.cdrom.com ********************************************************************* Title : custek22.bsp Filename : custek22.zip Authors : HeX Email Address : hex@dingley.net ICQ Number : 3179320 Description : TeamFortress Quake Map, : 2 Teams, 2 Flags, 2 Tired, 2 Type. : Destructable environment (+Det those grates!) : Some very nice hidey-holes. : DESIGNED WITH SPEED AND PLAYABILITY IN MIND!!! ********************************************************************** *Contents* Custek22.bsp goes into your quake/fortress/maps directory. This level has been designed SOLELY using textures from the quake wad file. Just so you people who havent got lots of wads can see that a map still can look good utilising only the built in textures. ********************************************************************** Additional Credits to : Chris (Strato[CE]) Wright * http://www.warzone.com/tfnewbies * For supplying the world-wide quake commiunity with a really useful resource! : Ben morris for WORLDCRAFT 1.5b. It just keeps getting better all the time! My rego is coming soon Ben! (I promise!!!) : The guys at the dingley.net network nights for play-testing this thing. : Al Bahr enterprises; for putting together ENT-ED V2.0 (Which I didnt use but I may on the next level!) : BIG THANX TO ALL FORTRESS SERVERS THAT CHOOSE TO RUN THIS MAP!!! PLEASE GIVE ME FEEDBACK IF YOU WANT ME TO DESIGN SOME MORE FOR YOU!!! ********************************************************************** * Play Information * Single Player : Do you have friends? No!? Ok, there is a player start just for you... Cooperative : Sorry...You'll just have to kill each other! Deathmatch : Look...I'm making a fortress map here, remember? Ever heard of teams? TeamFortress : YEAH! Now your talking! Is there any point in making any other kind of map? Difficulty Settings : N/A. New Sounds : nope...didn't need em! New Graphics : nope...didn't want em! New Music : nope...but I whistled while I worked... Demos Replaced : none...I figure you'd rather make your own... * Construction * Base : New level from scratch. No ideas stolen!! ORIGINAL!!! Editor(s) used : WorldCraft v1.5b / QBSP / RVis Known Bugs : None (but ICQ me if you find any....) Build Time : About 24 Hours all up... Vis : LEVEL 4 !!!! Yeah! Fixed since last Release : This is the first release! But it wont be the last if I get some feedback from you lot! Changes since last release : See above... Yet to be fixed : World economy, my dog, my skateboard,my sleeping habits, Corel Draw (will it NEVER be bug free??) I have lots of new ideas for new levels and things but I wont bother making them unless you give me some feedback on this one! You wont regret it... * Other Info * HeX is also the silent author of a heap of your favorite Doom levels. This is his first go at a quake level. Most of the entities were edited by hand, no instructions, no tutorials, no help...I worked it out so dont be worried, you can too! * COPYRIGHT NOTICES and PERMISSIONS * This level is copyright 1997 by HeX (Hex@dingley.net). Permission to use, copy and distribute unedited copies of this file -- Custek22.zip -- is hereby granted, provided that no fee is charged for the use or availability of this file (other than the normal connection costs for on-line services, if applicable). The above copyright notice and this permission notice must be left intact in all copies of this file. If you want to use this level as a base to build/change/make you're own level, please think of how nice it would be for you to ***** GET AN IMAGINATION OF YOUR OWN!!! ***** Enjoy. HeX (Nov 22, 1997.) **********************************************************************