This map designed for TeamFortress Play Only 1/24/99 FIRST RELEASE - READ NOTICE ***************************************************************** Title : EZStreet Filename : EZSTREET.BSP Filesize : 768,004 bytes uncompressed Filedate : 24 Jan 1999 7:07 pm Author : Hirlas & Ryan Cawdor Email Address : tfmaps@home.com Description (more below): Team Fortress Map: Small Town, underground tunnels TeamFortress Info : http://www.planetquake.com/teamfortress ***************************************************************** Archive Info: :Text file (you're reading it) :ezstreet.bsp ***************************************************************** Install Info: ezstreet.bsp :fortress\maps\ ***************************************************************** Map info: Single Player : To look around Coop : No Deathmatch : No Team Fortress : Yes! Difficulty Settings : No New sound/music/graphics: N/A Base : New level from scratch (original) Tools used : WorldCraft v1.6 Registered & Ented & Deathmatchmaker I Build Time : 50 Hours Vis Time : 1 hr 47 min on Pentium 166MMX 64 MB RAM Light Time : 5 min 16 seconds (extra) Known Bugs : 1) Due to the fact that this isn't a large level it is recommended this map be played with 10 or less people. 2) Enemy can access both ammo rooms if left un-guarded Level vised for GL : Not at this time. ***************************************************************** Legal: : (c) 1999 Rickamoto All rights reserved. Modification of entities by author's permission only. Use for New level by author's permission only. Contact: tfmaps@home.com Distribution via Internet for Quake TF Game play on Quake TF servers is granted without charge and at own risk. Other Info:***************************************************************** Detailed Game Play: : You know it already, defend your flag, and cap the enemy's as many times as you can! Lots of places to hide, houses, shadows, sniper lofts. Detailed Point System: : Basic system, caps=10 team points. (or however the server happens to be set) Changes This Release: : N/A Previous Changes: : N/A (first release) ***************************************************************** Credits: : ID for Quake, TFS for Team Fortress! Ben Morris for Worldcraft! My clan, The Devils Brigade TDB DyerMaker: http://home.telefragged.com/blueprints/index.shtml Whose website was invaluable in the making of this, our first map. *****************************************************************