**** This map designed for the TeamFortress v1.3 quakeC mod **** 28/10/96 ================================================================ Title : Fast Flag Filename : fast3.bsp Author : John Cook Email Address : cookj@yallara.cs.rmit.edu.au Description : TeamFortress v1.3 Quake Map Additional Credits to : Robin Walker Check out the TeamFortress homepage at: http://minyos.its.rmit.edu.au/~cookj/index.htm ================================================================ * Play Information * This map does not work properly without the TeamFortress v1.3 QuakeC patch, which can be downloaded from http://minyos.its.rmit.edu.au/~cookj or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch (2-16) : Yes, but you really need 6+ players Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Quest, Edit, EntEd Known Bugs : None Build Time : Several hours * Other Info * This is a map designed to be played by two teams. Each team has three flags to defend. The objective is to capture the enemies flags and return them to your base. In each base there are several teleporters, which transport you up onto the catwalk. Only players in there own base can use these teleporters. There is a resupply point in a little corridor just off the centre room in each base. How to use this map: Copy the fast3.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map fast3" (without the quotes)