**** This map designed for the TeamFortress v2.65 quakeC mod **** 1-6-98 ================================================================ Title : Fooz Ball 2 Filename : foozbal2.bsp Author : John Rogers aka Casebier Email Address : johnjr@parrett.net Description : TeamFortress v2.65 Quake Map Additional Credits to : Xtreme who made the original Foozball Robin Walker for TeamFortress Michies TF 2.65 Quakeworld Server for playtesting the map Check out the TeamFortress homepage at: http://www.planetquake.com/teamfortress ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.6+ QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress Single Player : No Cooperative : No Deathmatch (2-32) : Yes Difficulty Settings : No New Sounds : No New Graphics : Yes (taken from rock1 (spawn rooms) ) New Music : No New Models : Yes (ball2.mdl from the spazball maps) Demos Replaced : None * Construction * Base : Revision of Fooz Ball Editor(s) used : Worldcraft v1.5, EntEd Known Bugs : None Note - The grappling hook has been removed in this level. ** Info about map ** Four teams. Red and Blue are the actual teams, Yellow and Green are the civilians. Yellow is Blue's fan team, and Green is Red's fan team. For either Red or Blue, take the ball in the middle of the field and take it to your goal (hint, it's the same color that your spawn room is). Civilians have Quad Damage. And they get 1 point each whenever the team there are cheering for scores. Teams 3 and 4 are limited to 6 players each. How to use this map: Copy the foozbal2.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map foozbal2" (without the quotes) If you want to play on a QW server running this map, copy the foozbal2.bsp file into your quake\qw\maps directory or into one of the directories above. It will work either way. I would appreciate any suggestions you may have.