**** This map designed for the TeamFortress v1.3 quakeC mod **** 28/10/96 ================================================================ Title : Havoc Filename : Havoc Author : John Cook Email Address : cookj@yallara.cs.rmit.edu.au Description : TeamFortress v1.3 Quake Map Additional Credits to : Robin Walker Check out the TeamFortress homepage at: http://minyos.its.rmit.edu.au/~cookj/index.htm ================================================================ * Play Information * This map does not work properly without the TeamFortress v1.3 QuakeC patch, which can be downloaded from http://minyos.its.rmit.edu.au/~cookj or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch (2-16) : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Quest, Edit, EntEd Known Bugs : None Build Time : Several hours * Other Info * This map is designed to be played by two teams. Each team has there own base. The objective is to enter the enemy base and hold there control room. There is a small monitor inside the control room which can be damaged every 7 seconds. Each time it is damaged, the enemy team gets 1 point. How to use this map: Copy the havoc.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map havoc" (without the quotes)