TeamFortress v2.9 Quake Map 11/19/97 ======================= Map Information ======================== Title : The Sewer Filename : hhduel3.zip Author : Louis [3A]HellHawk Web Page : 3a.burgettsys.com QW Server : Email : ljag331@swbell.net Description : Dueling style map. My third and final one. Maybe :) ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes New Sounds : No New Graphics : No New Models : No New Music : No Transparent Water : Nothing to see underwater ======================= Construction ======================== Base : New map from scratch Editors used : WorldCraft Known Bugs : none Construction Time : A few hours at the most. I finished it in about 5, but then decided to add a little more details. Let me put it this way. I started working on this map on the 18th and did final compiling in the afternoon on the 19th :) Compile Computer : Win95 P100 40 Megs of RAM Qbsp : bout 1 minute Vis Level 4 : about 3 minutes Light : more than a few minutes ======================= Installation ======================== This archive contains 3 files. ========Basic ======== hhduel3.txt hhduel3.bsp Put these in fortress\maps ======================= Game Play ======================== This is a TeamFortress map. This was made strictly for dueling. No flags or anything to capture. Frag on! ======================= Misc Information ======================== Thanks go out to TFS (www.teamfortress.com) for making TeamFortress, id Software (www.idsoftware.com) for Quake, [3A]Killbossa for the domain hosting (c)copyright 1998 by Louis [3A]HellHawk