This map designed for TeamFortress Version 2.65 or higher! ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Title : JawRaw, Version 1.0 Author(s) : James C. Bengtson and Jens Ricke Online Handle(s) : [eLD]Golbez - Revision, Testing [eLD]Richie - Map Design Clan : eL Diablo's Brigade Official Website : http://eLD.home.pages.de E-Mail Address : golbez@ptd.net d16o@uni-bremen.de Personal Homepage : http://www.evildead.com/golbez None Included Files : JAWRAW1 .BSP JAWRAW1 .TXT TF_FLAG.MDL CAP .WAV FLAGTK .WAV Other Files by Author : UAC_CNTR.WAD - My first level, for DOOM II WATRCITY.WAD - Massive Water City for Heretic DMENTRY .WAD - Cool modification of DOOM II's MAP01 Misc. Author Info : Student at Pocono Mountain Senior High. A fan of TF since I first played it; it was inevitable that I make my own TF map. Oh yeah, and it also works with GLQuake! Hopefully this will encourage more people to buy a 3DFX card... Thanks to >V< Someone for allowing us the use of his banner textures, and to HGK for having a friendly match with us on it to test. Thanks to everyone else who helped and for all the ideas and tips! ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ Revision History : v1.0 - Initial release. Installation : The .mdl file goes in fortress\progs The .bsp file goes in fortress\maps The .wav files goes in fortress\sound\misc Tested Hardware : AST, Mid-Tower Intel Pentium/133 with 16 MB RAM, 6x CD-ROM, 1 MB ATI MACH64 video with Canopus Pure 3D, Crystal WaveTable 16, 28.8Kbps Rockwell modem AOpen, Full Tower Intel Pentium/200 MMX with 64 MB RAM, 24x CD-ROM, 4 MB Matrox Millenium II with Diamond Monster 3D, Sound Blaster AWE 64, 56.6Kbps USRobotics modem Gateway 2000, Mid-Tower Intel Pentium II/233 with 64 MB RAM, 16x CD-ROM, 4 MB S3 Virge with Diamond Monster 3D, Ensonic Soundscape 32, 33.6Kbps USRobotics modem There were many other systems tested; these are a sampling of them. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º PLAY INFORMATION º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Map # : JAWRAW1 Base : A UAC facility on Phobos. Oh, I mean, all new level from scratch! Build Time : About 18 hours for the design, a few days of playtesting and revising things. About a week getting rid of that damned graying out.. Programs used : QuArK v4.03 EntEd v2.05b May Not Run With... : Capture the Flag or without the TF patch! Known Bugs : Unfortunately, the blue team's respawn room doors sometimes flicker in and out of view if you back up into the corner underneath the upper ramps. If you know how to fix this please let us know. Ditto for the door to the sniper deck. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º LEVEL QUESTIONS º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Q. How do I get to the Quad Damage? A. Any character class can get up the Quad by either rocket or grenade jumping over there. Naturally, the Soldier has an easy time doing this while a Scout has the hardest time doing it. If using a grenade, you have to play around with different angles until you can get it right. I did this on purpose because once a Scout has a Quad, he can kill any class fairly easily with his shotgun. Soldiers, on the other hand tend to gib themselves when rockets are this powerful, so it balances out. Q. How do I open the grates in the water? A. Use a detpack to blow them open; everyone sees a message letting them know when you have done so. Q. Will there be a JawRaw2? A. Yes, not only to fix any bugs but also to add new textures. If you have ideas or suggestions on any of this; feel free to e-mail us. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º QUOTE OF THE DAY º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ "Experience is that marvelous thing that enables you to recognize a mistake when you make it again." F.P. Jones ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º WHERE TO GET THIS WAD º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ HTTP: http://www.evildead.com/golbez FTP: ftp://ftp.cdrom.com ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º COPYRIGHT/PERMISSIONS º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Authors had better NOT use this level as a base to build additional levels, or else I'll do something very cruel and painful to you! You MAY distribute this compilation, provided you include the original .ZIP file with no modifications. All mentioned trademarks are the property of their respective companies.