*************************************************************************** 8/15/98 This Level is Designed for Mega-TF & Team Fortress *************************************************************************** Title : Winter Warfare - rev5e - final Filename : lodge5.bsp BSPFileSize : 730,804k uncompressed Author : Aphasia[CM] Email Address : aphasia@javanet.com Description (more below): Capture the Flag TeamFortress Info : http://www.planetquake.com/teamfortress Mega_TF Info : http://www.antrononline.com/mega-tf *************************************************************************** Play info: Single Player : To look around Coop : No Deathmatch : No Team Fortress : Yes (Mega-TF custom sounds. Will run on Classic TF servers also, but its not as sweet!) Difficulty Settings : No New sound/music/graphics: lavapit.wav (not new, but didn't work otherwise) Base : New level from scratch Tools used : WorldCraft 1.5b HandBuild Time : Unknown, long time :) Compile Time : not recorded Vis Info : Level 4 Light Time (extra) : not recorded (and who cares?) Known Bugs : None that I'm aware of (yet) *************************************************************************** Other: Playinfo : Straight CTF with an emphasis on the player actually bothering to go and grab the flag, he gets 5 points while his team receives 3. The idea of this map was mainly to provide a small proving ground for people that just want to duke it out while also at least offering the flag aspect if you wish to play it that way. This map is not reccomended for large groups of people, but that's not to say you couldn't play it if you wanted to. Scoring : 5 points to the person who captures the flag -- 3 points go to the team of the person who captured it. Secrets : None Tips : Each class has a specific area in which they respawn. Snipers automatically spawn on the upper deck; scouts in the upper hall. Engineers spawn in the main room on the ledge above the lavapit for quick access to many key sentry areas. All other classes spawn in the lower ammo/resupply rooms. Medics and HWGuys spawn on one side only, Pyros and Spies on the other side. Demomen and Soldiers have spawnpoints in both rooms. Be careful when you are aloft outside. The wind kicks up quite a bit and you are likely to be blown around if you don't rocket jump or jetjump with extreme care. AirMirv grenades and laser drones are also likely to be blown off-course, so watch what you're doing or you will bomb your own team. *************************************************************************** Install Info: TeamFortress Files: : fortress/sounds/ambience lavapit.wav Mega-TF Files: : The Mega-TF File Patch can be downloaded from: http://www.antrononline.com/mega-tf (Mega servers will send you them, but then you'll be waiting for downloads to complete) *************************************************************************** Legal: : (c) 1998 Aphasia All rights reserved. Distribution via Internet for TF Game play on TF servers is granted without charge and at own risk. Entity modification is granted to those who care to do so provided they leave some kind of credit to me in the worldspawn. *************************************************************************** Thanks: : id, for Quake The TFS crew, for Team Fortress Ambush, for MegaTF DyerMaker for this text file I stole and edited :) All the Clan Moose crew who put up with my frequent tests of this map on our server. :) ***************************************************************************