========================================================================================= Title : MicroCosmos Filename : microcos.zip Author : [GmbH] Email Address : Wedge@ThePentagon.Com Description : TeamFortress v2.81 Quake Map ========================================================================================= * Play Information * This map does not work properly without the TeamFortress v2.6 QuakeC (or higher) patch, which can be downloaded from http://www.planetquake.com/teamfortress/ or from ftp.cdrom.com. TeamFortress 2.81 is strongly recommended because older version could cause Bugs in the Entity/Goal Structure. Single Player : Just to look around :) Cooperative : No Deathmatch : Not really... Only 1 SpawnPoint TeamFortress : Yes Difficulty Settings : No New Sounds : Yes New Graphics : No New Music : No Demos Replaced : No * Construction * Editor used : BSP v0.93, EntEd Known Bugs : The Red Base Texture will glow in SoftwareQuake (in GL, it doesnt) due to an error in the Quake(tm) Engine [it mixes up 2 dark Pixels to one bright :( ]. There's also one dark Triangle in the Basement (dunno why). Build Time : 14 hours for the Map, a lot more time for the Entities, and 1 hour per Rendering Thanks to : Yahn - for BSP (get it at http://www.bsphq.com) Greg Lewis - for TreeQBSP (the best and fastest QBSP I know) TeamFortress Software - for RVIS and the TeamFortress QuakeC Patch id Software - for Quake and LIGHT :) jgallant@atcon.com - for DZONE1 (http://users.yknet.yk.ca/dmckay/qmap/download.html) which this map copied in sctructure Al Bahr - for EntEd The Guys I took the sounds from... Sorry I didn't ask you. All my BetaTesters (THANX, especially to KingLomax[LoD] :) How to use this map: Copy microcos.bsp file to your quake\fortress\maps directory and the soundfiles (flagtk.wav and cap2.wav) to the quake\fortress\sound directory *Game play* Get the Enemy Flag out of their Basement and take it to the big Quake(tm) sign at your BaseEntrance. Some Areas are Destroyable by DetPacks, so look out for it. These areas can be repaired by Engineers when they hit the prepared RepairPanels. This Map is a hardcore Action Maps... It will be a hard fight because you need only a short time to get to the enemy base... so prepare for hard and quick fights and kills. * Other Info * If you find any bugs other than the described ones, please email them to me (Wedge@ThePentagon.Com) ---------------------------------------------------------------------------------------------------------- Clan GmbH http://GmbH.Home.Pages.De ---------------------------------------------------------------------------------------------------------- Enjoy the fraggin' :) [GmbH] ============================================================================================================