**** This map is designed for the TeamFortress QuakeC patch **** 19-1-97 ================================================================ Title : Minion Filename : minion.bsp Author : Gjermund Jensvoll (SirLiam) Email Address : liam@nano.no Description : This map is made for the Team Fortress Patch (v1.3x or 2.0x). It won't be fun playing it without the patch. Additional Credits to : John, Robin & Ian (For the TF patch). Jan-AAge Johnsen (For helping me with WorldCraft). ================================================================ * Play Information * This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://yallara.cs.rmit.edu.au/~cookj/ or http://www.nano.no/~liam/tf/ This is a capture-the-flag map designed for two teams. Each goal is to capture the flag from the enemy base, and return it to your flag drop off point. The flag drop off point is a little circle thats located just outside the flag room at your base. You'll find it. Single Player : To look around Cooperative : No Deathmatch : No, not really.... TeamFortress : YEA! Difficulty Settings : No New Sounds : The new TF sounds New Graphics : The new TF graphics New Music : No Demos Replaced : None * Construction * Base : New level from scratch. Editor(s) used : WorldCraft & edit (No, I didn't use EntEd). Known Bugs : None. Build Time : About 4-5 hours. Texture Wad used : Base / Metal / Wizard (Do you have a .wad file that has some great red and blue textures? Please send!). Compile machine : P120 32Mb QBSP Time : 4.0 Seconds Light Time : 18.0 Seconds (with -extra) VIS Time : 1.0 Seconds (-level 4) Brushes : 46 Entities : 70 * Other Info * Look for my next level (Which i started on before this one), "The Box". The first TF level that has the support for four teams. Some other TF maps that I'm working on: Ethereal Fortress Accelerator Slider * Copyright / Permissions * Authors may use this level as a base to build additional levels. Put please let me know, and give me the credit for it. Just send me an email, and I'll send you the .map file. This BSP may be distributed on any type of media, as long as this txt file is included and are unmodifyed. Please drop me a line if you plan to sell this map. Non-Commercial Quake Servers are free to run this map. Infact, commercial servers are not allowd to run a TF server, so that means that commercial servers can't run this level, or any other TF level.