================================================================ title : the dump - 2nd revision filename : ntrash3.bsp author : nettle plant email address : nettle@myhost.com description : TeamFortress v2.5 Quake Map has interesting features, when you're a demoman try going into the room reachable by the smaller lift from the main room (room with big and small lifts) enter the room it deposits you at and throw a few mirv grenades into the pit, turn to the window and watch as foolish bridge-crossers are torn to bits by the grenade shower. update: longer bridge so that dorks can't just sprint across it they must face the cannon! doors on respawn rooms so no idiots can take your stuff. wind tunnels on cannon openings so grenades don't kill cannon operators. ================================================================ * play information * this map sucks without TeamFortress v2.5, http://www.planetquake.com/teamfortress single player : No cooperative : No deathmatch (2-16) : Yes difficulty settings : No new sounds : No new graphics : No new music : No demos replaced : None * construction * base : New level from scratch editor(s) used : EntEd, Dos EDIT, Worldcraft known Bugs : None build Time : 4 hours * other info * id rules. thanks: pimpsmacka for beta testing and telling me what was fledgling my subhumans for giving me all these precious metals from the mine the peons quake clan for being just me and pimpsmacka and dracle (http://www.coolio9.com/peons) or (http://www.geocities.com/TimesSquare/Alley/2616) no thanks: hunchback of the fpeons (fledgling peons) who repeatedly refused to play quake. my brother for getting all mad when i deleted his .mp3's mr. leak how to use this map: copy the ntrash3.bsp file into your quake\id1\maps or quake\fortress\maps directory. then run quake. in the console, type "map ntrash3" (without the quotes)