**** This map designed for the TeamFortress v2.6/7 quakeC mod **** ================================================================ Title : Angel's Playground Filename : plygrnd2.zip Author : Brian Mooy Email Address : Bmooy@ati.stlawrencec.on.ca Description : TeamFortress v2.6 Quake Map ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.6 QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress/ or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Editor(s) used : Known Bugs : Dispensers won't stay on the ramp up to team 3's respawn. (They fall off) Build Time : The full compile time was about 2 minutes on a P166MMX w\ 48MB EDORAM Thanks to :Special thanks to Thundor Mag7 for allowing me to test my maps on his server. How to use this map: Copy the plygrnd2.bsp file into your quake\id1\maps or quake\tf\maps directory.