**** This map designed for the TeamFortress v2.6 quakeC mod **** March 9th 1998 ================================================================ Title : simpsons Filename : simpsons Author : David Allen (Fathed) Email Address : Fathed@mindspring.com Description : TeamFortress v2.6 Quake Map Check out the TeamFortress homepage at: http://www.planetquake.com/teamfortress/ ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.6 (or greater) QuakeC patch, which can be downloaded from the TeamFortress home page (above) or from ftp.cdrom.com Single Player : No only to look around (use the command noclip if you do) Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : Yes New Music : No Demos Replaced : None * Construction * Base : None Editor(s) used : Worldcraft Registered,Ented, and Paintshop Pro (unReg) Known Bugs : None Build Time : 1 day. The full compile time was about 10 seconds on a P200 with 42 megs of ram. Thanks to : Id, The Team Fortress guys for writing such an excellent quakeC addon for Quake, Wonko for letting beta test this level on his server, Storm Shadow, and of course all of my beta testers * Map Details * This level is based off a new concept. There are 3 teams. There is the blue team which trys to protect there base from the reds trying to get the flag. The yellow team which protects the red while getting the flag. And the red team which are civilians that are the only ones that can get the flag. The reds have to take the flag and bring back to the church to give them 10 frags. I also elimanated the yellow from being engineers so they wont do cheap stuff and kill the civilians. Another thing that you might want to note is the blues can only have 5 people on their team, but they get a backpack which gives them a lot of stuff. Oh well.. have fun!