**** This map designed for the TeamFortress v2.5 or above quakeC mod **** 6/22/98 ===================== Map Information ======================== Title : Slur Filename : slur.zip Author : Matt (Pennywise[FOLD]) Alexander Email : thecatischester@hotmail.com Description : TeamFortress v2.5 or above Quake Map ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : Yes New Graphics : No New Models : No New Music : No Demos Replaced : None Level 4 vised : Yes ======================= Construction ======================== Base : Fresh start Editor(s) and Utilities used : WorldCraft, EntEd Known Bugs : None known. Construction Time : 10 days Build Time : 211.9 minutes (3 1/2 hours). Build Computer : Pentium Pro 200, 128 megs RAM Light: 701 seconds Level 4 VIS: 12013 seconds ======================= Installation ======================== This archive contains 5 files. -slur.txt You are reading it now. -slur.bsp The map file. Place it with you other TeamFortress maps. -slur.ent This is the entities in slur. Anyone may change them to customize their own slur. =) -flagcap.wav Put this in quake\fortress\sound\misc -flagtk.wav Put this in quake\fortress\sound\misc ======================= Game Play ======================== This is a TeamFortress map designed for up to 16 players on 2 different teams. This is a standard capture the flag style map. Take the opponents flag and return it to your base. There are 2 teams to this map. The Objective is to capture the enemy flag. POINT SYSTEM: Blue Team - 10 frags everytime someone on your team captures the flag Red Team - 10 frags everytime someone on your team captures the flag ======================= Misc Information ======================== Note: flagcap.wav and flagtk.wav were taken from the Quake 2 CTF pak file. Thanks go out to TFS for making TeamFortress, id software for Quake, Strato[CE] for the sample readme.txt, John Cook for 2forts, and Blood of the Fold for all of their support in my mapmaking abilities. SPECIAL THANKS goes to DementoR[FOLD] for indirectly giving me the name for this level. Here's a nice quote from him: "yah cauwe yer an assh9le cause you call the wrong huy that and he gfets mad somethime. why you say that in first place?" More of my maps can be found at: http://www.geocities.com/TimesSquare/Lair/8210/ (c)copyright 1998 by Matt Alexander NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITES WITHOUT MY PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO OTHERS ONLY IF THE ABOVE MENTIONED FIVE (5) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER FILES TO THE ZIP. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK. email: thecatischester@hotmail.com ICQ: 1133605