**** This map designed the TeamFortress v1.3 quakeC mod **** 28/10/96 ================================================================ Title : storm Filename : storm1 Author : John Cook Email Address : cookj@yallara.cs.rmit.edu.au Description : TeamFortress v1.3 Quake Map Additional Credits to : Robin Walker Check out the TeamFortress homepage at: http://minyos.its.rmit.edu.au/~cookj/index.htm ================================================================ * Play Information * This map does not work properly without the TeamFortress v1.3 QuakeC patch, which can be downloaded from http://minyos.its.rmit.edu.au/~cookj or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch (2-16) : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Quest, Edit, EntEd Known Bugs : None Build Time : Several hours * Other Info * This is an attack/defend map designed to be played by 2 teams. Team 1 has to defend the castle from attack for 10 minutes. There is a large button near the gateway which opens the main gates. Team 2 has to storm the castle, and break through the inner door. There are buttons on either side of the castle which open the main gates. Once inside, there are 6 more buttons which have to be pressed to open the inner gates. Team 2 wins once they get a player beyond the inner gates. There is a small resupply room inside the castle. How to use this map: Copy the storm1.bsp file into your quake\id1\maps or quake\fortress\maps directory. Then run quake. In the console, type "map storm1" (without the quotes)