**** This map designed for the TeamFortress v2.8 quakeC mod **** 5/14/98 ================================================================ Title : Potatoe Potatoe, who's got the Potatoe Filename : tater.bsp Author : Endiku Email Address : clanexiles@hotmail.com Description : New type of non-CTF style map Additional credits : My fellow Exiles for helping me design it : Hawke and Karrilion for the server beta testing : : ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.65 or higher QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress Single Player : Not unless you got LOTS of time to waste Cooperative : The world would be a better place if you were Deathmatch (2-32) : Only if your brain is this big <--> TeamFortress (2-32) : Yes, duuuuh Difficulty Settings : YA i made all the OTHER players harder to beat : your the only bum who should have a hard time New Sounds : No New Graphics : YA, LOTS OF EM! New Music : Yes, i like new music, what of it? Demos Replaced : What does that mean anyway? * Construction * Base : New design, similar to Canalzone in architecture Editor(s) used : qED2 Known Bugs : Not in MY map!!! Build Time : 3 days Qbsp : 5 Mins Light : (Extra)about 7 Mins RVis : (Level 4) about 1/2 and hour (Transparent Water Vis) * Game Play * This is the first map of its kind as far as i know. The objective is very similar to the normal CTF we all know. There is only 1 flag in the center of the map, whichever team is carrying flag will receive 3 teampoints and frags every 30 seconds. Their is NO capping, you must simply hold on to it and try to stay alive. Both teams go after the same flag and therefore whichever team posses the flag needs to protect their flagcarrier while the other team must kill him and steal the flag for their own side. * Other Info * I hope you all have a good time with it, cause thats what its all about Endiku >X<