**** These maps are designed for the TeamFortress v2.5 quakeC mod **** 7/9/97 ================================================================ Title : TF Transparent Maps vispatch dat V1.0 Filename : tftrvispat.zip Author : Tim Doris Email Address : e-doris@students.uiuc.edu Description : vispatch dat file for TF 2.5 maps Check out the TeamFortress homepage at: http://www.telefragged.com/teamfortress ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.14 QuakeC patch, which can be downloaded from http://www.telefragged.com/teamfortress or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch : Yes TeamFortress : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : a lot of tf maps Utilities used : bsp2prt, rvis, vispatch Known Bugs : None Build Time : 3 days. Thanks to :Id, Robin and John of Team Fortress, and especially the authors of the original maps Other :Now that non gl-quake people have waterhack I decided it was time to fire up the old PPRO 233 and add transparency to the maps I run on my server. This is the result. Use :Just use tfwater.dat with vispatch. See vispatch documentation for more information. Maps: 2cast2, 2castle6, 2fort23, 2fort4, 2fort_32, 2house13, 2sphinx6, 32smooth, 4f4, Accel, Aquabase15, Bases, Bh1, Bigidaho, Blood, Brdgfort, Canalzon, Castle13, Ctd, Dzone1, Dungeonm, F4f, Havoc6, Havoc32b, Hedge6, Hextf, Hunted, Idaho, Idaho_no, Instns3, Ironfort, Mayan1, Massivtf, Mbase_tf, Minion, Ntrash3, Pool2, Pyramids, Roadtohh, Rock1, Sd16v13, Siege3, Tf_atdef, Tf_wars1, Thedump, The_box2, Trench5, Volcano, Vortex24, Wall, War, Well1, Well6, _Idaho_.