**** This map designed for the TeamFortress v2.1 quakeC mod **** 3/17/97 ================================================================ Title : Vortex Filename : vortex23 Author : Owen Williams Email Address : owenguy@world.std.com Description : TeamFortress v2.1 map Additional Credits to : Robin Walker Check out the TeamFortress homepage at: http://www.telefragged.com/teamfortress ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.1 QuakeC patch, which can be downloaded from http://minyos.its.rmit.edu.au/~cookj or from ftp.cdrom.com Single Player : No Cooperative : No Deathmatch (2-16) : Yes Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WorldCraft 1.1a, EntEd Known Bugs : None Build Time : Weeks, and 11 hours compiling * Other Info * This is your basic capture the flag map. The twist is that instead of trying to get as far down into the enemy's fort as possible, you start at the bottom and work your way up. The resupply room is a donut around the largest room. Each time you reach the flag, your team gets a point. When you capture, your team gets 10 points. How to use this map: Copy the vortex23.bsp file into your quake\id1\maps or quake\fortress\maps or quake\qw\maps directory. Then run quake. In the console, type "vortex23" (without the quotes) In quakeworld, it will load auto-magically Please mail me with comments!