Vote! - A Map for Team Fortress 2.6 By Sgt.Thundercok Version 1 Other maps- The Well, The Rock, Spaz-Ball Used- Worldcraft, EntEd, Paint shop Pro, TextPad, MipDip Level 4 vis(full vis) jek19@idt.net ----------------------------------------------------- FIRST- Put vote1.bsp in your fortress\maps folder. This is a voting map that runs between levels. Players shoot the doors of the map they want to play. Eventually, a door will open. Run in and that map will start. NOTE 1- Server Ops, this will not be able to access any map.cfg files, so keep that in mind when selecting maps. NOTE 2- Hopefully this works well, and depending on feedback, I plan on creating a second version with 20 or more choices. NOTE 3- I am very open to suggestions on this, to make it better. ------------------------------------------------------ HOW TO RUN---------------- All you need in your qwmcycle folder is map1.cfg with this line; map vote1 And map2.cfg, with this line; serverinfo n 0 Also, make sure you have this line at the end of your server.cfg; map vote1 You can add other configs so every so often it will force a map to run, like a new map. Any combination would work. HOW TO EDIT--------------- I have included a pre-made vote1.ent file. You make changes to this text file then run qbsp with this command line; qbsp -onlyents vote1.ent vote1.bsp Easy enough. WHAT TO EDIT--------------- All the ents you need to edit are at the bottom of the list, and labeled by netname as; MENU -The entity that lists the maps on server. DOOR1(thru DOOR10)- There are 2 each of these. 10 are the trigger_changelevels, where you need to put the TRUE map file name in, and 10 are the doors where you put the full map name in the 'message' section. UNUSED DOORS--------------- I have left door 10 empty so you can see what to do if you don't want a door accessed. Basically, crank the health to 9999999 and set the message to 'Unavailable' on the door. On the trigger_changelevel, set the map to one you have, in case late at night someone trys to shoot this door forever and gets in. It will just run a regular map, then return to the vote map. In this release, the maps are presently; 1- 2Fort4 2- Well6 3- Rock1 4- 2fort_32 5- 2brave1 6- Canal Zone 7- Spaz4 8- Town2 9- Colony 10- Unavailable(just as an example) Feel free to change at will. Jim Kaufman Sgt.Thundercok