================================================================ Title : Marbles VI Filename : MARBLES6.BSP Author : Gordon Keiser Email Address : none Misc. Author Info : Description : This is a small deathmatch level for Quake II, meant for no more than about 6 people. You could play with more, but it would get damn crowded and annoying. Anyway, this is a continuation of the Marbles series (1-5 were for Doom/Doom2) and is my second complete Quake II level. Additional Credits to : Id. ================================================================ * Play Information * Game : Quake II Single Player : Not really. Cooperative 2-4 Player : No Deathmatch 2-8 Player : Yes Difficulty Settings : Not implemented New Graphics : No * Construction * Base : New level from scratch. Editor(s) used : Qoole v3.14 Known Bugs : Not really a bug, but: There are a few spots in the level where I put in colored lighting. My computer came with an S3 Virge based 3D card. My point should be obvious by now: DON'T BLAME ME IF THE COLORED LIGHTS LOOK LIKE SHIT! I have not seen the level in GL, but I tried to put in lights that I THINK would look good if GL was running. I don't know if they do or not, but if they horribly suck I suppose I can reRAD the thing without colored lighting. Thank you for reading that useless disclaimer. * Copyright / Permissions * Authors may use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this MAP * FTP sites: ftp.cdrom.com