* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software * * REQUIRES REGISTERED VERSION OF QUAKE2 * 5/03/99 ================================================== Title : Spiniker Filename : spiniker.BSP Author : Chris Thompson (JetLag) Email Address : cdt@trinity.tamu.edu Web : http://trinity.tamu.edu/~cdt Description : DM level (intended for around 3-7 players?) 7 spawn spots. Right now I recomend this level to be played only on LAN due to a few places where r_speeds are high Additional Credits to : id Software for Quake 2 Quake Workshop Mailing List hatchetwound, Posh Spice, Unix God, Slimedog, Mineral, and All the others who played and/or reviewed my map ================================================== * Construction * Base : New level from scratch. This level was inspirare while playing "ruiner" by John Fitzgibbons ( http://students.washington.edu/johnfitz/ ) Editor(s) used : QERadiant ( http://www.planetquake.com/ravage/ ) Construction time : About 2 weeks, on and off Compile times : QBSP3 = 20 secs QVIS3 -level 4 = 4946 secs QRAD3 -bounce 12 = 495 secs Total run time 1 hour 31 miniutes and 1 secound. Compile machine : p-pro 200 with 96meg EDO ================================================== * Know Problems * The r_speeds are high in areas. I have done what I know to do to limit them. If you have any ideas let me know. O and let me know of any other problems. ================================================== * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. This map or any part of it may *NOT* be distributed over any medium at this time, or anytime in the future, for profit in any form of currency, including credit. ~ JetLag[SpB]