================================================================ Title : pivitol arena Date : 12.25.98 Filename : stecki06.bsp Author : Jeff "stecki" Garstecki (pronounced Carshtemmi) Email Address : stecki@terrafusion.com Home Page : deconstruct.terrafusion.com Description : deathmatch level for quake2. this is a conversion of a CTF map in a project i made "Arena CTF." yeah i know, you never heard of it. It's available at the site above as well, give it a try. Additional Credits to : ID software, Beer, and the Bathroom ================================================================ * Play Information * Single Player : No Deathmatch : Yes, 2-8 (but 8 is not recommended, just supported) Difficulty Settings : No * Construction * Base : New level from scratch Editor(s) used : WorldCraft1.6a Known Bugs : Bodys that die in the blade paths get stuck and pushed around Build Time : Dunno Textures used : Several Compile machine : P300 with 128M ram QBSP Time : dunno, didn't watch QVIS Time (level 4) : dunno, didn't catch it QRAD Time (extra) : um, i dunno Brushes : your guess is as good as mine Entities : whats with these questions? Models : jesus, this hurts my head! * Other Info * i wrecked my car a few weeks back. now you know, and knowing is half the battle * Copyright / Permissions * distribute non commercially freely, but please include this textfile with the map. if you wanna do anything else with it, please email me. i love lawsuits.