Original release date 04/21/1999 ================================================================ Title : Holy Grounds Filename : Temple.bsp Author : Martin "DraKe" Engl Email Address : Engl04@fsrz1.rz.uni-passau.de Description : Quake II deathmatch level Version : 1.0 ================================================================ * Play Information * Single Player : Look around only Cooperative : Nope Deathmatch : Yes, 4 respawn spots Player load : 1-on-1 recommended, up to 4 possible New Graphics/Sounds : No * Description * This is my first attempt at a Quake2 level, so the result is less than perfect. It might get a bit laggy in the outdoor area, I still have to do something about that. Yet there are enough opportunities to use all the crazy jumps you know ;). * Settings * I would suggest to play 1-on-1, but as this level is quite easy to control it's quite a challenge to claim it back. If you get too frustrated, try switching "weapon stay" on. * Construction * Base : New level from scratch Editor(s) used : Qoole, Worldcraft Build Time : Too long Compile Time : I don't remember Known Bugs : Some Graphic Errors with walls and lightning. I've tried a lot... But hey, its my first try! * Credits * - id Software for "the game" - The guys who created those cool editors (don't know their names) - LavaDiver and RailorMoon for their advice - All the others I'm still trying to remember... * Copyright / Permissions * You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this BSP through any electronic network, provided you email me and include this file. Please email me with any suggestions for playability or any other comments.