This map designed for the Digital Paint Paintball 2.0 Quake2 mod. February 14, 1998 ****************************************************************************** Title : Trench Warfare Files : pball/maps/trench.bsp Author : Hump Email Address : Hump@captured.com IRC : ri.gamenode.net #gotcha! Web Page : http://www.ezaccess.net/g Description : PaintBall capture the flag style map Other maps : Koth, Kaos, Warhouse, Thunder, etc. ****************************************************************************** This map does not work properly without the PaintBall Quake2 i mod, which can be downloaded from http://www.captured.com/digitalpaint. ****************************************************************************** Single Player : No Cooperative : No Deathmatch : No PaintBall : 2-team ctf Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Base : From scratch Editor(s) used : WC Known Bugs : None Build Time : About 2 hours. Qbsp : 10 seconds Vis : 23 Minutes Rad : 3 Minutes ****************************************************************************** Gameplay: Its trench warfare. Get out the base and take cover from the flying paint. Guns: There should be enough for everyone. Co2: Lots but it's all random. Barrels: A few in each base. Credits: Thanks to my beta testers: Sniper308, GWB, and Fryth (c)Copyright 1998 by Lance Kepner All rights reserved.