Q: Can't I just use my
WoD6.08 config with WoD2000?
A: No. The interface is incompatible.
Q: OK, how do I set up a
new config?
A: Start by renaming autoexec608.cfg or autoexecUT.cfg to
autoexec.cfg.
Q: What's the difference?
A: "autoexec608.cfg" gives you a user interface similar
to the WoD6.08 user interface. You select a weapon by pressing a
key; pressing the key again switches to an alternate weapon.
"autoexecUT.cfg" lets you select the primary weapon
using a bind. Then you fire it using mouse1 and the alternate
mode weapon with mouse2.
Q: Which should I use?
A: For speed of weapon selection the UT interface is highly
recommended. It allows you maximum access to your weapons. For
instance you can bounce a grenade down a stairwell and
immediately take a bazooka shot without using the keyboard.
However if you use mouse2 for something you can't conveniently do
some other way the 608 interface is workable. If you choose the
608 inteface you will need to decide which weapon option will be
your default. For instance the file as distributed shows key
number 5 bound to the chaingun:
bind 5 "toggle chaingun" // 2nd press: streetsweeper
If you would prefer the streetsweeper to come up first change this line to
bind 5 "toggle streetsweeper"
If you use the UT interface it is recommended that you leave these binds alone. In your case you already have instantaneous access to both weapons anyway and if you change these around in some circumstances (e.g. running out of ammo) you may find the meanings of mouse1 and mouse2 reversed.
Q: OK, now what?
A: You will need to see if the binds in the .cfg file work with
your setup. For instance as distributed the "w" key is
used for the hook. You will need to change it to conform to what
you like to use. You may wish to add other commands to enhance
your gameplay. For instance if you might use
bind r "use
firerocket launcher"
to provide an alternative to the '8' key for using the firerocket launcher.
Q: What are the weapon
names?
A: They are as follows:
Weapon | Alternate |
blaster | super blaster |
shotgun | sniper gun |
machinegun | minisweeper |
super shotgun | freezer |
chaingun | streetsweeper |
grenade launcher | bazooka |
hyperblaster | plasma rifle |
firerocket launcher | speedrocket launcher |
railgun | death ray |
Q: What about grenades?
A: In WoD6.08 you had to go to hand grenades to select the
grenade type. In WoD2000 you can select the grenade type to be
used next without affecting your current weapon choice. For
instance if you issue the command
grenade fire
that just means that the next time you use grenades (hand grenades, grenade launcher, or bazooka) a fire grenade will be used. This scheme allows you to select grenade types much faster. The complete list of grenade names follows:
The command
grenade next
moves you down this list while the command
grenade previous
moves you up.
Q: How do I use burst mode
with the machine gun?
A: As with grenades you can change the fire mode without
affecting your current weapon choice. The relevant commands are:
If you always use your machine gun in burst mode, for instance, you can use the bind
bind 2 "use
machinegun;firemode burst"
Q: I like the old
WoD6.08 hook better than the new hook. Can I still use it?
A: Yes, just include the following in your autoexec.cfg:
tarzan on
Q: What are all the new
commands and what do they mean?
A: They are defined here. See autoexecUT.cfg and autoexec608.cfg for example usages.