/*QUAKED item_weapon_hellstaff (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the hellstaff weapon. */****************** item_weapon_magicmissile
/*QUAKED item_weapon_magicmissile (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Magic Missile weapon. */****************** item_weapon_redrain_bow
/*QUAKED item_weapon_redrain_bow (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Red Rain Bow weapon. */****************** item_weapon_firewall
/*QUAKED item_weapon_firewall (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Fire Wall weapon. */****************** item_weapon_phoenixbow
/*QUAKED item_weapon_phoenixbow (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Phoenix Bow weapon. */****************** item_weapon_sphereofannihilation
/*QUAKED item_weapon_sphereofannihilation (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Sphere Annihilation weapon. */****************** item_weapon_maceballs
/*QUAKED item_weapon_maceballs (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Mace Balls weapon. */****************** item_defense_ringofrepulsion
/*QUAKED item_defense_ringofrepulsion (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Ring of Repulsion defensive spell. */****************** item_defense_shield
/*QUAKED item_defense_shield (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Shield defensive spell. */****************** item_defense_teleport
/*QUAKED item_defense_teleport (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Teleport defensive spell. */****************** item_defense_polymorph
/*QUAKED item_defense_polymorph (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Polymorph Barrier defensive spell. */****************** item_defense_meteorbarrier
/*QUAKED item_defense_meteorbarrier (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the Meteor Barrier defensive spell. */****************** item_mana_offensive_half
/*QUAKED item_mana_offensive_half (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the offensive mana (50 points). */****************** item_mana_offensive_full
/*QUAKED item_mana_offensive_full (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the offensive mana (100 points). */****************** item_mana_defensive_half
/*QUAKED item_mana_defensive_half (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the defensive mana (50 points). */****************** item_mana_defensive_full
/*QUAKED item_mana_defensive_full (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for the defensive mana (100 points). */****************** item_mana_combo_quarter
/*QUAK-ED item_mana_combo_quarter (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for both defensive & offensive mana (25 points). */****************** item_mana_combo_half
/*QUAKED item_mana_combo_half (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup for both defensive & offensive mana (50 points). */****************** item_ammo_redrain
/*QUAKED item_ammo_redrain (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup ammo for the Red Rain Bow */****************** item_ammo_phoenix
/*QUAKED item_ammo_phoenix (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup ammo for the Phoenix Bow */****************** item_ammo_hellstaff
/*QUAKED item_ammo_hellstaff (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup ammo for the Hellstaff */****************** item_health_half
/*QUAKED item_health_half (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup health (10 points) */****************** item_health_full
/*QUAKED item_health_full (.3 .3 1) (-16 -16 -16) (16 16 16) COOP_ONLY Pickup health (30 points) */****************** item_puzzle_townkey
/*QUAKED item_puzzle_townkey (.3 .3 1) (-8 -8 -4) (8 8 4) x NO_DROP Key puzzle piece Town Level NO_DROP - won't drop to ground */****************** item_puzzle_cog
/*QUAKED item_puzzle_cog (.3 .3 1) (-10 -10 -24) (10 10 20) x NO_DROP Cog puzzle piece Palace level NO_DROP - won't drop to ground */****************** item_puzzle_shield
/*QUAKED item_puzzle_shield (.3 .3 1) (-2 -6 -12) (2 6 12) x NO_DROP Sithra Shield puzzle item Healer Level NO_DROP - won't drop to ground */****************** item_puzzle_potion
/*QUAKED item_puzzle_potion (.3 .3 1) (-3 -3 -10) (3 3 10) x NO_DROP Potion puzzle item Healer Level NO_DROP - won't drop to ground */****************** item_puzzle_plazacontainer
/*QUAKED item_puzzle_plazacontainer (.3 .3 1) (-6 -6 -8) (6 6 6) x NO_DROP Container puzzle item Plaza Level NO_DROP - won't drop to ground */****************** item_puzzle_slumcontainer
/*QUAKED item_puzzle_slumcontainer (.3 .3 1) (-6 -6 -8) (6 6 6) x NO_DROP Full Container puzzle item Slum Level NO_DROP - won't drop to ground */****************** item_puzzle_crystal
/*QUAKED item_puzzle_crystal (.3 .3 1) (-16 -16 -16) (16 16 16) x NO_DROP Crystal puzzle item Academic Level NO_DROP - won't drop to ground */****************** item_puzzle_canyonkey
/*QUAKED item_puzzle_canyonkey (.3 .3 1) (-16 -16 -16) (16 16 16) x NO_DROP Key puzzle item Canyon Level NO_DROP - won't drop to ground */****************** item_puzzle_hive2amulet
/*QUAKED item_puzzle_hive2amulet (.3 .3 1) (-16 -16 -16) (16 16 16) x NO_DROP Amulet puzzle item Hive 2 Level NO_DROP - won't drop to ground */****************** item_puzzle_hive2spear
/*QUAKED item_puzzle_hive2spear (.3 .3 1) (-16 -16 -16) (16 16 16) x NO_DROP Spear puzzle item Hive 2 Level NO_DROP - won't drop to ground */****************** item_puzzle_hive2gem
/*QUAKED item_puzzle_hive2gem (.3 .3 1) (-16 -16 -16) (16 16 16) x NO_DROP Gem puzzle item Hive 2 Level NO_DROP - won't drop to ground */****************** item_puzzle_minecartwheel
/*QUAKED item_puzzle_minecartwheel (.3 .3 1) (-1 -6 -6) (1 6 6) x NO_DROP Mine Cart Wheel puzzle item Mine 1 Level NO_DROP - won't drop to ground */****************** item_puzzle_ore
/*QUAKED item_puzzle_ore (.3 .3 1) (-10 -10 -8) (10 10 8) x NO_DROP Unrefined Ore puzzle item Mine 2 Level NO_DROP - won't drop to ground */****************** item_puzzle_refinedore
/*QUAKED item_puzzle_refinedore (.3 .3 1) (-3 -12 -2) (3 12 2) x NO_DROP Refined Ore puzzle item Mine 2 Level NO_DROP - won't drop to ground */****************** item_puzzle_dungeonkey
/*QUAKED item_puzzle_dungeonkey (.3 .3 1) (-1 -18 -9) (1 18 9) x NO_DROP Amulet puzzle item Dungeon Level NO_DROP - won't drop to ground */****************** item_puzzle_cloudkey
/*QUAKED item_puzzle_cloudkey (.3 .3 1) (-8 -8 -3) (8 8 6) x NO_DROP Key puzzle item Cloud Quarters 2 Level NO_DROP - won't drop to ground */****************** item_puzzle_highpriestesskey
/*QUAKED item_puzzle_highpriestesskey (.3 .3 1) (-12 -12 -6) (12 12 6) x NO_DROP Key puzzle item High Priestess Level NO_DROP - won't drop to ground */****************** item_puzzle_highpriestesssymbol
/*QUAKED item_puzzle_highpriestesssymbol (.3 .3 1) (-12 -12 -4) (12 12 4) x NO_DROP Key puzzle item High Priestess Level NO_DROP - won't drop to ground */****************** item_puzzle_tome
/*QUAKED item_puzzle_tome (.3 .3 1) (-12 -12 -4) (12 12 4) x NO_DROP Tome puzzle piece 2 Cloud Levels NO_DROP - won't drop to ground */****************** item_puzzle_tavernkey
/*QUAKED item_puzzle_tavernkey (.3 .3 1) (-8 -8 -4) (8 8 4) x NO_DROP Key puzzle piece Ssdocks Level NO_DROP - won't drop to ground */******************