Classnames: | monster_imp_ice, monster_imp_fire, monster_imp_lord |
Purpose: | Death on the wing |
H2 Code: | imp.hc |
Without some tweaking, monster_imp_lord just rotates and
vanishes upon spawning, however a HexenC guru might be able to
do something about this - they look like they'd be challenging
opponents, and the code seems to have some provision for non-summoned
imps. The other two seem to be the same basic critter. Targetted imps don't flap their wings or make the wing-flap sound; this could be useful for setting ambushes. |
wait | -1 value makes it an indestructible decoration (couldn't make it it killable with health). |
spawnflags | Only 16 - GARGOYLE seems to actually do anything: imp starts out
as a statue but comes to life if attacked or stared at too long.
2 other spawnflags are mentioned in the code, and appear in the maps,
but I haven't gotten them to do anything (the code does however make
some provisions for HOVER):
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