counter |
number of snow particles to generate every 10th of a second.
Default = 100.
|
speed |
How fast it falls, default = 200 (faster than 300 might make slowdown).
|
anglespeed |
How fast the lateral movement, default = 125.
|
movedir |
Value is a triple of numbers, direction snow blows. According to
the code comments, values range from 1 1 1 to -1 -1 -1, default being
random between -1 -1 -1 and 1 1 -0.5. In the PoP maps, this field is
only used in tibet9, with value -.3 0 -.5. Hey what the hell, it looks
great without stuffing around with this one.
|
spawnflags |
- 1 - FLUFFY: All largish flakes
- 2 - MIXED: Mixed sizes
- 4 - HALF_BRIGHT: flakes start at most half-bright (darker snow)
- 8 - NO_MELT: flakes don't melt, just vanish
- 16 - IN_BOUNDS: flakes stay in box
- 32 - NO_TRANS: flakes not translucent
|