================================================================ Title : IKBASEQ3 texture set for Quake3:Arena Date : 1/14/2000 Zip files : ikbaseq3_hq.zip, ikbaseq3_lq.zip Filename : ikbase_*/*.tga , ikbase_*/*.jpg Author : Iikka "Fingers" Keranen (or Keränen if you like em dots better) Email Address : fingers@mail.planetquake.com Home Page : www.planetquake.com/ikq/ (visit there!) Description : About 170 new textures in 24bit color and high resolution (as needed for Q3A). This set is currently kind of heavy on trims... I have different colored versions of most of them, for all you CTF mappers out there. I haven't done any "special" textures for this set, so you'll have to keep using those old jump pads and liquids. Included are example shaders for the lights and skies... Nothing fancy yet, so you should be prepared to make your own shaders based on these, depending on what your map needs (Different light values etc). You should copy the shaders to a file of your own before using or modifying them, so there's not going to be conflicts if/when I update them. I also recommend placing the texture files in a directory of your own, again to reduce future conflicts, and also to make it easier to manage the textures when you're distributing your map. Installation : Unzip the zip file into your quake3/baseq3/ directory, restoring the subdirectories. ikbaseq3_hq.zip is high quality (tga), and ikbaseq3_lq.zip is low quality (jpg). Note that the low quality textures have to be in a pk3 file in order to work in game. They're ideal for public distribution because they're a lot smaller and maps are usually distributed in pk3 files anyway. Additional Credits to : The author of GFX2 ================================================================ * Information * This is a texture set that can be used for Quake3 add-on levels. * Construction * Base : Mostly from scratch, some photos used as layers. Editor(s) used : GFX2, Photoshop, a couple of my own utils. Known Bugs : Bugs in textures? Hmm.. I don't think so. Build Time : A week or so. * Other Info * My Quake site is at http://www.planetquake.com/ikq/ . New versions of the texture set will become available on this site... * Legal Stuff * These textures may be freely used and distributed, under the following conditions: - My name (Iikka Keranen) is mentioned. With single levels, the "Additional credits" section is where you put my name. With conversions and level paks, or projects involving several people, I would be a "co-author". - The website where one can find these textures is mentioned, so other people will find them: http://www.planetquake.com/ikq/ - No money is charged for distributing this texture set or ANY PRODUCT USING THESE TEXTURES. I am the only person who has the right to get money from selling these textures. You use them for free, you distribute them free! - These textures are not modified without my permission; Modified textures remain my property. Modified versions of this texture set, or combinations of this and other sets may not be distributed, EXCEPT as a .pk3 file that contains levels using these textures. If you wish to use these textures, or levels containing these textures, in a commercial product such as level collection CD-ROM, total conversion, mission pack or any product that is sold for money, you MUST contact me in order to negotiate possible royalties or other payment. *** End of text file ***