April 15, 1997 ======================================================================== * General Information * Title : 4 Boats Filename : 4Boats.bsp Author : Hafhead (Tony Hafner) Email Address : tonyhaf@msn.com Description : Deathmatch Quake Level The most notable feature here is a channel of water that wraps around the main area with 4 boats that cycle, distributing armor and weapons. Additional Credits to : Thanks to id Software for such a great game. Thanks also to Ben Morris for Worldcraft and to my buddies at work for helping me test my levels with various numbers of players. ======================================================================== * Play Information * Single Player : Don't bother- there's nothing to kill Cooperative : No Deathmatch : Yes- 16 starts All the starts are at least slightly above head level. You should be pretty much safe from telefrags if you don't jump in the wrong place. Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch, very loosely modeled after level 7 of Doom II Editor(s) used : Worldcraft Known Bugs : None Build Time : People really track this? Texture Wad used : Metal.wad Compile machine : P133 with 32Mb Light (-extra) Time : 325 seconds Vis (-level 4) Time : 4283 seconds * Copyright / Permissions * This level may be distributed only over the Internet and/or BBS systems. You are NOT authorized to put this level on any CD or distribute it in any commercial way without my permission. It must be kept together with this text file intact. * Other Info * This is my third completed Quake level. Our group at work used to play level 7 of Doom II a lot, and I started this level as a loose interpretation of that level's general layout. It turned into something fairly unique. I like this level, but I don't think it's as good as my first 2 levels.