April 27, 1998 ================================================================ Title : The Powersphere Quest (version 2) Filename(s) : techcity.bsp hub.bsp cross.bsp temple.bsp temple2.bsp Author : Cedar Kraus Email : nfn07530@naples.net use it! I like feedback Description : something very unique, and fun :) Story : as of late, the war on stroggos has been going quite well.. many empty or damaged stroggos installations have been looted of all values, and the stroggos population is scarce now.. rumors have been going around about an alien sphere of untold power, hidden in a secret temple... you happen come across some coordinates encrypted in a stroggos storage device, and gather a few friends to go along on the search. after being air-dropped to the coordinates, your team finds a cave leading to the backdoor of a city hidden by the large mountains surrounding it.. the power-sphere must be found, at all costs! Bugs/Problems : sorry to the unix dudes out there that have to rename the .bsp files - I couldn't see a way around this. Installation : 1) Unzip the file into \quake2\baseq2\maps\ 2) run a coop server starting on the map techcity quake2 +set coop 1 +set deathmatch 0 +map techcity IMPORTANT: if you are going to play this pack by yourself in single player, make sure you run this command line: quake2 +map techcity +skill 0 3) enjoy ================================================================ Play Information ---------------- Single Player : Yes Difficulty Settings: Yes (0 was generated for single player, rest are the same) Cooperative : Yes Deathmatch : Yes Construction ------------ Base : Nothing Editor(s) used : qe4, qer, text editors.... Build Time : don't ask What's new ---------- version 2 has more ammo/ect and skill 0 (support for single player mode) due to popular demand.. it's still fairly challenging, but a lot more possible to win in single player now :) Notes ----- I've been working on this level pack for a very, very long time... I'd love to hear what you think of it, and if you run a server or review it or whatever, I'd like to hear about that too so I can check it out.. the map temple2 has no real deathmatch support, considering it's size. the other maps were tested with eraser bots/ played through coop with some friends.. I haven't discovered any bugs, and it seems pretty solid at this point. sorry about the thin story, but I developed this thing without a storyline in mind, and felt the one I made up worked fairly good... Copyright / Permissions ----------------------- QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. You may distribute this .bsp freely, provided you include this .txt file and leave the archive intact. If you'd like to use theese levels in any other way, please contact me. If these files adversely affect your, or anyone else's system, I do not accept liability either in negligence or any other type. You have voluntarily accepted any risks of damage that may result from their use. Any loss you suffer from these efects is non-recoverable from me, and this includes financial, economic, or consequential loss.