Cranes will pick up an item (including the player) and move it to a specified location. Although they are simple in construction, they are very entertaining in the game.
Create a track sector for the crane to travel through, then create a small source sector. When an object touches the floor of the source sector, the crane will travel there and pick up the object.
Place a CRANEPOLE
(#1221) tagged [Channel,0]
in the source sector. Place a CRANE
(#1222) tagged [Channel,0]
at the destination point (where the crane will release its cargo and wait for more).
Notes:
- The crane is not restricted to straight lines. It can travel in any direction.
- The crane can pass through multiple sectors on its route between the source and destination.
- In most cases the crane will attempt to find the source sector, but if you give it too difficult a route it will run into a wall and stop functioning.