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Advanced Effects - Doors - D9 : MultiSwitch-Operated Door

MultiSwitch-Operated Door

This type of door requires more math than all of the other doors, but it's a very simple concept once you understand how it works. It opens and closes three different doors, one at a time, limiting the amount of multiple routes you can take at once.


Create a sector with three other sectors attached to it. Separate the three other sectors with any type of door you want (I'm using Ceiling Doors in this example).

Place a MULTISWITCH (#146) somewhere in your level, and tag it [ActivationSound,Channel]. Place two A sprites per door sector. This is a little complicated to explain, so I'll use a quick table to show you how to tag them:

Door #1: A#1[0,Channel], A#2[0,Channel+1]
Door #2: A#1[0,Channel+1], A#2[0,Channel+2]
Door #3: A#1[0,Channel+2], A#2[0,Channel+3]

Finish creating the doors if you haven't already. Now the three doors will open incrementally in the game!




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