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Advanced Effects - Teleporters - A2 : Silent Teleporter

Silent Teleporter

Most commonly used as a deep pit or sewer effect, the silent teleporter warps the player to another area without notice. In this demonstration, we will be creating a sewer.


Create the top floor and upper half of the sewer. Lower the floor of the sewer until you can no longer see the bottom (even while using Ctrl + Z and Ctrl + A). Make it as deep as you want, so long as you can't see the bottom.

Create the bottom floor and lower half of the sewer. Raise the ceiling of the sewer until you can no longer see the top. Raise it as high as you want, so long as you can't see it. Both sewer sectors must be exactly the same size, shape, texture, etc. This ensures that the player will not notice the teleportation.

Place an S[Channel,7] in the exact same place in each sewer sector (usually in the middle). In the top sewer sector, raise the S until it is about 8-10 units from the floor. In the bottom sewer sector, raise the S until it is about 8-10 units from the ceiling. The angles of each S have no effect on silent teleporters. It's also very common to put water at the bottom of the sewer to save the player from "breaking up" on impact.




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