Hosted at the Duke Nukem Repository
Navigate InfoSuite
Hosted At

Link to DNR
Advanced Effects - Sprites - A4 : Lightning and Rain

Lightning and Rain

Lightning and Rain add incredible atmosphere to a level.


Place NATURALLIGHTNING sprites (#4890) tagged [Channel,0] in areas where you want lightning to randomly flash. Place an S[Channel,28] in every sector containing a lightning bolt. Use WATERDRIP (#660) sprites for raindrops. It's important that you place WATERDRIP sprites on the ceiling, otherwise they'll be virtually intangible. Just point the mouse cursor at the ceiling, press S, then change the new sprite to a WATERDRIP (You can copy and paste them from there). Tag them [1,0] to disable the dripping sound effects. Use a palette value of 13, and make them as transparent as you wish. For realism, texture the floor with an animated raindrop texture (#5065/#5068). The final step is to place an M[HearingDistance,358] for ambient rain effects. For HearingDistance, a value of 1024 is equal to the largest grid square in Build.




Return to top