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Advanced Effects - Vertically Moving Sectors - A3 : Locked Elevators

Locked Elevators

A Locked Elevator cannot be operated until it is unlocked with a switch or access card.

Create an elevator. Place an L[0,Channel] in the elevator sector. Then place a switch or access switch (#130/#170) tagged [ActivationSound,Channel] somewhere in the map. It will be used to unlock the elevator (the elevator can be toggled between locked/unlocked with a regular switch). If you use an access switch, place an access card (#60) somewhere. A value of 212 works great for an access switch's ActivationSound. To change the colours of the access switch and card, change their palettes: [0] = blue, [21] = red, or [23] = yellow.




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