Hosted at the Duke Nukem Repository
Navigate InfoSuite
Hosted At

Link to DNR
Advanced Effects - Sprites - Demo Cameras

Demo Cameras

The Demo Camera is used to record gameplay in a level and save it to a DMO file. DMO files play in the background during the main menu.


Place an S[ViewingDistance,27] at the location and height which you want the camera to view from. You will have to experiment with the ViewingDistance value to get it perfect. A value of 7000 works good. Any areas out of camera range will be recorded from a first-person viewpoint. While recording a demo, all S sprites will appear as floating cameras (they do not appear at all during non-recorded gameplay). Recording stops the moment a player dies, or when the level is completed.

Note: Don't let two cameras "see" each other. They are also incapable of displaying mirrors (resulting in the HOM effect).




Return to top