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Advanced Effects - General Effects - Forcing the Player to Start Weaponless

Forcing the Player to Start Weaponless

This effect can be seen at the beginning of E1L3.MAP. Duke starts the level in an electric chair, and he has no weapons.


To make the player start weaponless, simply place a damaging floor texture under the start position. The only compatible damaging floor textures are HURTRAIL (#859), FLOORSLIME (#200), and FLOORPLASMA (#1082). PURPLELAVA (#4240) does not work with this effect.

If you'd like the player to start weaponless without taking any damage, lower the damaging floor a bit and place a blocked, floor-aligned sprite for the player to start on. Make sure the sprite is above the damaging floor (see the beginning of TUTORIAL.MAP for an example).




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