29 extern void initsb(
char dadigistat,
char damusistat,
long dasamplerate,
char danumspeakers,
char dabytespersample,
char daintspersec,
char daquality);
30 extern void uninitsb(
void);
31 extern int loadsong(
char *filename);
32 extern void musicon(
void);
33 extern void musicoff(
void);
34 extern void wsayfollow(
char *dafilename,
long dafreq,
long davol,
long *daxplc,
long *dayplc,
char followstat);
35 extern void wsay(
char *dafilename,
long dafreq,
long volume1,
long volume2);
36 extern void preparesndbuf(
void);
37 extern void setears(
long daposx,
long daposy,
long daxvect,
long dayvect);
38 extern void timerhandler(
void);
39 extern void keyhandler(
void);
40 extern void initlava(
void);
41 extern void movelava(
char *dapic);
42 extern void drawtilebackground(
long thex,
long they,
short tilenum,
signed char shade,
long cx1,
long cy1,
long cx2,
long cy2,
char dapalnum);
43 extern void printext(
long x,
long y,
char *buffer,
short tilenum,
char invisiblecol);
44 extern void drawstatusflytime(
short snum);
45 extern void drawstatusbar(
short snum);
46 extern void setup3dscreen(
void);
47 extern void setinterpolation(
long *posptr);
48 extern void stopinterpolation(
long *posptr);
49 extern void updateinterpolations(
void);
50 extern void restoreinterpolations(
void);
51 extern void searchmap(
short startsector);
52 extern void prepareboard(
char *daboardfilename);
53 extern long changehealth(
short snum,
short deltahealth);
54 extern void changenumbombs(
short snum,
short deltanumbombs);
55 extern void changenummissiles(
short snum,
short deltanummissiles);
56 extern void changenumgrabbers(
short snum,
short deltanumgrabbers);
57 extern void findrandomspot(
long *x,
long *y,
short *sectnum);
58 extern void operatesector(
short dasector);
59 extern void shootgun(
short snum,
long x,
long y,
long z,
short daang,
long dahoriz,
short dasectnum,
char guntype);
60 extern void operatesprite(
short dasprite);
61 extern void checktouchsprite(
short snum,
short sectnum);
62 extern void checkgrabbertouchsprite(
short snum,
short sectnum);
63 extern void activatehitag(
short dahitag);
64 extern void processinput(
short snum);
65 extern void movethings(
void);
66 extern void fakedomovethings(
void);
67 extern void fakedomovethingscorrect(
void);
68 extern void doanimations(
void);
69 extern void warp(
long *x,
long *y,
long *z,
short *daang,
short *dasector);
70 extern void warpsprite(
short spritenum);
71 extern int testneighborsectors(
short sect1,
short sect2);
72 extern void tagcode(
void);
73 extern void bombexplode(
long i);
74 extern void statuslistcode(
void);
75 extern void checkmasterslaveswitch(
void);
76 extern void getpackets(
void);
77 extern void initplayersprite(
short snum);
78 extern void analyzesprites(
long dax,
long day);
79 extern void updatesectorz(
long x,
long y,
long z,
short *sectnum);
80 extern void drawoverheadmap(
long cposx,
long cposy,
long czoom,
short cang);
81 extern void drawscreen(
short snum,
long dasmoothratio);
82 extern int loadgame(
void);
83 extern int savegame(
void);
84 extern void faketimerhandler(
void);
85 extern void waitforeverybody(
void);
89 extern void initcache(
long dacachestart,
long dacachesize);
90 extern void allocache(
long *newhandle,
long newbytes,
unsigned char *newlockptr);
91 extern void suckcache(
long *suckptr);
92 extern void agecache(
void);
93 extern void reportandexit(
char *errormessage);
94 extern long initgroupfile(
const char *filename);
95 extern void uninitgroupfile(
void);
96 extern long kopen4load(
const char *filename,
char searchfirst);
97 extern long kread(
long handle,
void *buffer,
long leng);
98 extern int kread8(
long handle,
char *buffer);
99 extern int kread16(
long handle,
short *buffer);
100 extern int kread32(
long handle,
long *buffer);
101 extern long klseek(
long handle,
long offset,
long whence);
102 extern long kfilelength(
long handle);
103 extern void kclose(
long handle);
104 extern void kdfread(
void *buffer,
size_t dasizeof,
size_t count,
long fil);
105 extern void kdfread8(
char *buffer,
size_t count,
long fil);
106 extern void kdfread16(
short *buffer,
size_t count,
long fil);
107 extern void kdfread32(
long *buffer,
size_t count,
long fil);
108 extern void dfread(
void *buffer,
size_t dasizeof,
size_t count, FILE *fil);
109 extern void dfread8(
char *buffer,
size_t count, FILE *fil);
110 extern void dfread16(
short *buffer,
size_t count, FILE *fil);
111 extern void dfread32(
long *buffer,
size_t count, FILE *fil);
112 extern void dfwrite(
void *buffer,
size_t dasizeof,
size_t count, FILE *fil);
113 extern void dfwrite8(
char *buffer,
size_t count, FILE *fil);
114 extern void dfwrite16(
short *buffer,
size_t count, FILE *fil);
115 extern void dfwrite32(
long *buffer,
size_t count, FILE *fil);
116 extern long compress(
char *lzwinbuf,
long uncompleng,
char *lzwoutbuf);
117 extern long uncompress(
char *lzwinbuf,
long compleng,
char *lzwoutbuf);
120 extern int using_opengl(
void);
121 extern void _handle_events(
void);
122 extern unsigned char _readlastkeyhit(
void);
123 extern int mprotect_align(
const void *addr,
size_t len,
int prot);
124 extern void unprotect_ASM_pages(
void);
125 extern void _platform_init(
int argc,
char **argv,
const char *title,
const char *icon);
126 extern int setvesa(
long x,
long y);
128 extern void setvmode(
int mode);
129 extern int _setgamemode(
char davidoption,
long daxdim,
long daydim);
130 extern void qsetmode640350(
void);
131 extern void qsetmode640480(
void);
132 extern void getvalidvesamodes(
void);
133 extern int VBE_setPalette(
long start,
long num,
char *palettebuffer);
134 extern int VBE_getPalette(
long start,
long num,
char *palettebuffer);
135 extern void _uninitengine(
void);
136 extern void uninitvesa(
void);
137 extern int setupmouse(
void);
138 extern void readmousexy(
short *x,
short *y);
139 extern void readmousebstatus(
short *bstatus);
140 extern void _updateScreenRect(
long x,
long y,
long w,
long h);
141 extern void _nextpage(
void);
142 extern unsigned char readpixel(
long offset);
143 extern void drawpixel(
long offset,
unsigned char pixel);
144 extern void drawpixels(
long offset,
unsigned short pixels);
145 extern void drawpixelses(
long offset,
unsigned int pixelses);
146 extern void setcolor16(
int col);
147 extern void drawpixel16(
long offset);
148 extern void fillscreen16(
long offset,
long color,
long blocksize);
149 extern void drawline16(
long XStart,
long YStart,
long XEnd,
long YEnd,
char Color);
150 extern void clear2dscreen(
void);
151 extern void _idle(
void);
152 extern void *_getVideoBase(
void);
153 extern void setactivepage(
long dapagenum);
154 extern void limitrate(
void);
155 extern void inittimer(
void);
156 extern void uninittimer(
void);
157 extern void initkeys(
void);
158 extern void uninitkeys(
void);
159 extern void set16color_palette(
void);
160 extern void restore256_palette(
void);
161 extern unsigned long getticks(
void);
164 extern void callcommit(
void);
165 extern void initcrc(
void);
166 extern long getcrc(
char *buffer,
short bufleng);
167 extern void initmultiplayers(
char damultioption,
char dacomrateoption,
char dapriority);
168 extern void sendpacket(
long other,
char *bufptr,
long messleng);
169 extern void setpackettimeout(
long datimeoutcount,
long daresendagaincount);
170 extern void uninitmultiplayers(
void);
171 extern void sendlogon(
void);
172 extern void sendlogoff(
void);
173 extern int getoutputcirclesize(
void);
174 extern void setsocket(
short newsocket);
175 extern short getpacket(
short *other,
char *bufptr);
176 extern void flushpackets(
void);
177 extern void genericmultifunction(
long other,
char *bufptr,
long messleng,
long command);
180 extern int setgotpic(
long i1);
181 extern long getclipmask(
int i1,
int i2,
int i3,
int i4);
182 extern int wallfront(
long l1,
long l2);
183 extern void drawrooms(
long daposx,
long daposy,
long daposz,
short daang,
long dahoriz,
short dacursectnum);
184 extern int loadboard(
char *filename,
long *daposx,
long *daposy,
long *daposz,
short *daang,
short *dacursectnum);
185 extern int saveboard(
char *filename,
long *daposx,
long *daposy,
long *daposz,
short *daang,
short *dacursectnum);
186 extern int setgamemode(
char davidoption,
long daxdim,
long daydim);
187 extern void setmmxoverlay(
int isenabled);
188 extern int getmmxoverlay(
void);
192 extern void loadtile(
short tilenume);
194 extern int loadpics(
char *filename);
195 extern void qloadkvx(
long voxindex,
char *filename);
196 extern int clipinsidebox(
long x,
long y,
short wallnum,
long walldist);
197 extern void drawline256(
long x1,
long y1,
long x2,
long y2,
unsigned char col);
198 extern int inside(
long x,
long y,
short sectnum);
199 extern int getangle(
long xvect,
long yvect);
200 extern int ksqrt(
long num);
201 extern void copytilepiece(
long tilenume1,
long sx1,
long sy1,
long xsiz,
long ysiz,
long tilenume2,
long sx2,
long sy2);
203 extern int setsprite(
short spritenum,
long newx,
long newy,
long newz);
206 extern int insertspritesect(
short sectnum);
207 extern int insertspritestat(
short statnum);
209 extern int deletespritesect(
short deleteme);
210 extern int deletespritestat(
short deleteme);
211 extern int changespritesect(
short spritenum,
short newsectnum);
212 extern int changespritestat(
short spritenum,
short newstatnum);
213 extern int nextsectorneighborz(
short sectnum,
long thez,
short topbottom,
short direction);
214 extern int cansee(
long x1,
long y1,
long z1,
short sect1,
long x2,
long y2,
long z2,
short sect2);
215 extern int lintersect(
long x1,
long y1,
long z1,
long x2,
long y2,
long z2,
long x3,
long y3,
long x4,
long y4,
long *intx,
long *inty,
long *intz);
216 extern int rintersect(
long x1,
long y1,
long z1,
long vx,
long vy,
long vz,
long x3,
long y3,
long x4,
long y4,
long *intx,
long *inty,
long *intz);
217 extern int hitscan(
long xs,
long ys,
long zs,
short sectnum,
long vx,
long vy,
long vz,
short *hitsect,
short *hitwall,
short *hitsprite,
long *hitx,
long *hity,
long *hitz,
unsigned long cliptype);
218 extern int neartag(
long xs,
long ys,
long zs,
short sectnum,
short ange,
short *neartagsector,
short *neartagwall,
short *neartagsprite,
long *neartaghitdist,
long neartagrange,
char tagsearch);
219 extern void dragpoint(
short pointhighlight,
long dax,
long day);
221 extern int clipmove(
long *x,
long *y,
long *z,
short *sectnum,
long xvect,
long yvect,
long walldist,
long ceildist,
long flordist,
unsigned long cliptype);
222 extern int pushmove(
long *x,
long *y,
long *z,
short *sectnum,
long walldist,
long ceildist,
long flordist,
unsigned long cliptype);
223 extern void updatesector(
long x,
long y,
short *sectnum);
224 extern void rotatepoint(
long xpivot,
long ypivot,
long x,
long y,
short daang,
long *x2,
long *y2);
225 extern int initmouse(
void);
226 extern void getmousevalues(
short *mousx,
short *mousy,
short *bstatus);
227 extern void draw2dgrid(
long posxe,
long posye,
short ange,
long zoome,
short gride);
228 extern void draw2dscreen(
long posxe,
long posye,
short ange,
long zoome,
short gride);
229 extern void printext256(
long xpos,
long ypos,
short col,
short backcol,
char name[82],
char fontsize);
230 extern void printext256_noupdate(
long xpos,
long ypos,
short col,
short backcol,
char name[82],
char fontsize);
231 extern int krand(
void);
232 extern void getzrange(
long x,
long y,
long z,
short sectnum,
long *ceilz,
long *ceilhit,
long *florz,
long *florhit,
long walldist,
unsigned long cliptype);
233 extern void setview(
long x1,
long y1,
long x2,
long y2);
234 extern void setaspect(
long daxrange,
long daaspect);
235 extern void flushperms(
void);
236 extern void rotatesprite(
long sx,
long sy,
long z,
short a,
short picnum,
signed char dashade,
char dapalnum,
char dastat,
long cx1,
long cy1,
long cx2,
long cy2);
237 extern void makepalookup(
long palnum,
char *remapbuf,
signed char r,
signed char g,
signed char b,
char dastat);
238 extern void setbrightness(
char dabrightness,
unsigned char *dapal);
239 extern void drawmapview(
long dax,
long day,
long zoome,
short ang);
242 extern void plotpixel(
long x,
long y,
char col);
243 extern unsigned char getpixel(
long x,
long y);
244 extern void setviewtotile(
short tilenume,
long xsiz,
long ysiz);
247 extern void preparemirror(
long dax,
long day,
long daz,
short daang,
long dahoriz,
short dawall,
short dasector,
long *tposx,
long *tposy,
short *tang);
248 extern void completemirror(
void);
252 extern void getzsofslope(
short sectnum,
long dax,
long day,
long *ceilz,
long *florz);
256 extern void setfirstwall(
short sectnum,
short newfirstwall);