Speaking



This is the tutorial to teach you how to create a Sounds and speaking sounds. To view this map in Shadow Warrior download speak.zip




Fig 1. 2D view of sector tags and ST1 sprite.

1. As shown in Fig 1. insert an ST1 sprite in the location where you want the sound to come from. Give this ST1 sprite a HiTag of 134 SOUND_SPOT and a LoTag of 1 for our match tag.

To trigger this sound sprite, make a sector for the player to walk onto using the space bar in 2D mode and placing the cursor in this sector and press the Alt-S keys. Place the cursor inside this new sector and give it a LoTag of 212 for activate once. Now, give it our match tag for it's HiTag of 1.

2. Also, from in the speak.map is a car that as a car alarm go off each time that you walk across the hood. The sector LoTag was just set to 211 for a repeat trigger effect. You can get a ideal for the available sounds from the SWSOUNDS.TXT file.




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