This is the tutorial to teach you how to create a Sounds and speaking sounds. To view this map in Shadow Warrior download speak.zip
![]() Fig 1. 2D view of sector tags and ST1 sprite. |
1. As shown in Fig 1. insert an ST1 sprite in the location where you want the sound to come from. Give this ST1 sprite a HiTag of 134 SOUND_SPOT and a LoTag of 1 for our match tag.
2. Also, from in the speak.map is a car that as a car alarm go off each time that you walk across the hood. The sector LoTag was just set to 211 for a repeat trigger effect. You can get a ideal for the available sounds from the SWSOUNDS.TXT file.