Mirror



This tutorial is designed to show how create a mirror. To view this map in Shadow Warrior download mirror.zip




Fig 1. Inserting vertices on wall.

1. To create a mirror go to an exterior (white line) wall that you want your mirror to be at and insert two vertices as shown in fig. 1. Go to 2D mode (numeric pad Enter) and place the cursor on the line and press the Insert key. Use the Space Bar to create the mirror sector. When you return to the starting postion the front line of the mirror sector will turn red.


Fig 2. Lower ceiling and raise floor of the mirror sector.

2. Go to 3D mode (numeric pad Enter) and raise the floor of the mirror sector for the bottom of your mirror. This is done by placing the cursor on the floor of the mirror sector and holding down the left mouse button and pressing the PgUp key. Now, lower the ceiling of the mirror sector to the desired height using the PgDn key.


Fig 3a. Splitting the sector into two sectors.

3a. As shown in fig. 3a, insert two more vertices between the others. If you need the grid squares smaller just press the G key to toggle the different sizes. Use the Space Bar to connect the two vertices, and the line (wall) will be red.


Fig 3b. Darken the Back sector floor.

3b. In 3D mode, place the cursor on the Back sector and darken the floor (fig. 3b) using the numeric pad minus sign. This is so we can see where the Front and Back sectors are.


Fig 4a. Inserting a one sided wall.

4a. In 3D mode, insert a one sided wall by placing the cursor on the Front sector floor and pressing the number 1 key. A texture will appear (usually the one shown in fig 4a).


Fig 4b. Inserting the mirror texture.

4b. Now, place your cursor on this gray texture and press V twice and go to picnum 340 and hit Enter. The mirror texture will now be on your one sided wall. One last thing is to go into 2D mode, and place your cursor on the front line of the Front sector and hit the B key. This will make the wall a blocking wall so the player can not jump up to the mirror.


Fig 5. Letting Lo Wang speak to the mirror.

5. If you want Lo Wang to say something when you press on the mirror then give the above mentioned blocking wall sound. To do this place the cursor just in front of the wall (in 2D mode) and press Alt-H and enter a HiTag of 900. Now press Alt-T and enter a LoTag of either 448, or 449. That's all there is to it. Just do not make any mirrors that can be seen by other mirrors, or you will have a mess on your hands.




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