To play, unzip to your JFDuke folder and execute the Stevepak.bat file.
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Author			     : Steve W. Long
EMAIL Address		 : steve@shorenet.net
Misc. Auth. Info	 : Author of 31 Doom2 wads, avail. upon request
Additional Credits to: Steffen Itterheim, for Off. Build FAQ
			         : Jennifer Lynn, for Duke 3d Build Quick Menu
			         : Author(s) of Build
			         : 3d Realms for a great game
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* Play Information *

Single Player		: Yes
Duke Match Level	: No
Difficulty Settings	: Yes

* Construction *

Base			    : New levels from scratch
Editor Used		    : Build
Known Bugs		    : Not player tested, exept by me.

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In my style of mapping, one can usually take clues from the view screens,
as to where you should go. If there is a switch around a screen.
Make sure to look at screen after you flip switch, as you may see a door open,
a ramp move, etc. A lot of times, there's only one way in, not too many false leads.
Areas open up as you go through.
Remember too, that E1L1 was my very first attempt, and maps get better as you go.
I didn't even properly use the Cycle sprite until map 5 or so.

Thanks for your interest.

Steve
steve@shorenet.net

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Game information:
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Episode One

Filename		: E1L1.map
Level Name		: Plant Alpha 1
Description		:
Water treatment plant, fairly straight forward.

Filename		: E1L2.map
Level Name		: Roller
Description		:
A true test of Build capacity, used 80% sector capacity,
and about 70% line capacity. Very large level, over 30
camera positions, conveyor belts, subways,etc.
As a former Army Officer, I laid out the control complex
like a real BN HQ.

Filename        : E1L3.map
Level Name		: CITY
Description		:
A maximum test of Build capacity, used 99.99% sector capacity,
and about 85% line capacity. Very large level, 25 camera positions,
Lots of buildings and long play.
Immense detail, approx. 1.500 non-monster sprites.
Church has no monsters, just help..just appreciate scenery,
and then pay your dues in the cemetery.

Filename		: E1L4.map
Level Name		: LAUNCH
Description		:
Take air tram to subway to massive launch pad, through control rooms
and sniper positions, ready room and board rocket.

Filename		: E1L5.map
Level Name		: Delta7
Description		:
Leave Launch rocket to space station. Blow main reactor & escape.

Filename	    : E1L6.map
Level Name		: Space Transport
Description		:
Leave Delta 7 as it continues to blow, get off before you're blown to
bits, create chaos on Space Transport 22 find the escape pod that will
take you to Lunar Base Echo, the final map of Episode 1.

Filename	    : E1L7.map
Level Name		: Lunar Base Echo
Description		:
Duke escaped ST22 in the emergency escape pod, and has landed on
Lunar Base Echo. He must find his way to the main power plant
and stop the turbine and destroy the Boss.

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Episode Two

Filename	  : E2L1.map
Level Name	  : Mansion
Description	  :
Duke made it back to earth from Episode 1.
He now finds himself in a graveyard, in front of an old mansion.
A storm is raging. Duke must enter the mansion, find the secret lab
where dead aliens are revived, and get out.
Be careful, the place is haunted.

Filename	  : E2L2.map
Level Name	  : Temple
Description	  :
Duke has left the Mansion and has found the great temple of the alien force.
Duke must find his way beneath the altar of sacrifice, and find the switch
to destroy the the temple, and demoralize the invading aliens.

Filename	  : E2L3.map
Level Name	  : Temple
Description	  :
Duke has destroyed the Temple, and now must wipe out the alien occupation
of Turbine, a generating plant. It's important for Duke to back track,
and see the destruction of Temple.

Filename	  : E2L4.map
Level Name	  : Boot1
Description	  :
Duke exits turbine down the water slide. He hits bottom ans surfaces at
the main gate of Camp Boot. He must fight his way to the Garrison gate
in order to enter the North part of Camp Boot in Boot2.

Filename	  : E2L5.map
Level Name	  : Boot2
Description	  :
Duke found the Garrison gate in Boot1, and now explores the north end
of Camp Boot, home of the alien Big Red One. Here, he finds the Class
III POL yard the Post Chapel, Post Gym and Duke Army Hospital.
His job is to kill the Mascot and exit through the tunnel to Bootcity.

Filename	  : E2L6.map
Level Name	  : Bootcity
Description	  :
After fighting his way through 2 levels of Camp Boot, Duke takes on the
civilian community of Bootcity. Here he finds everything an army town needs:
a funeral home, laundr-o-mat, bank, video store hot night club and a brewery.
He also finds more vehicles: a cop car, ambulance, jeep, tour bus, fire engine,
chief's car and a beer truck.

Filename	  : E2L7.map
Level Name	  : Church
Description	  :
After his battle in the city, Duke seeks respit in a church. But, the bad
guys have taken over. Duke must get thru the catacombs, then on to the roof.
He finally gets to Stonehenge for the big show down.

Filename	  : E2L8.map
Level Name	  : Sub
Description	  :
The church has been cleared and the enemy vanquished at Stonehenge.
Now Duke discovers a Sub base. He must board the Sub and fire 4 torpedoes
to blast his way to freedom. The sub has four levels, 2 the length of the
boat, and 2 in the command tower. It has a working periscope.
Use it to watch your 'fish' hit the target.

Filename	  : E2L9.map
Level Name	  : Harmsway
Description	  :
One stray torpedo from Sub (E2L8.map) sunk a spy ship posing as a freighter.
The ship is sinking and upside down. Duke must enter from the upper deck wheel
house, and fight his way up to the bottom of the ship, get the blue key, and
exit through the hull to the spa's on shore.

Filename	  : E2L10.map
Level Name	  : Spa
Description	  :
After escaping from Harmsway, Duke finds the Spa, where he makes his way
through the pools, and coal pits, escapes via the coal convair belt,
leaving the spa in ruin.

Filename	  : E2L11.map
Level Name	  : Rounder
Description	  :
After destroying the spa, Duke makes the rounds to meet Boss2.
Episode Two ends after victory.

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Episode Three

Filename	  : E3L1.map
Level Name	  : Portal
Description	  :
After defeating Boss2, Duke enters the cave it was guarding, to discover
an old warehouse. Its a thinly disguised entrance to the space agency,
that will teleport him back into space.

Filename	  : E3L2.map
Level Name	  : Tiberius
Description	  :
From Portal (E3L1) Duke boarded Tiberius. He must search the station for
the reactor, then activate a Slider portal, which will Slide him into
another dimension.

Filename	  : E3L3.map
Level Name	  : Slider
Description	  :
Duke found a 'slider' portal, and was transported back in time to a
dungeon of torture used by the Spanish Inquisition. He must find his way
out, to the next slide.

Filename	  : E3L4.map
Level Name	  : Slider 2
Description	  :
Duke's first time portal slide took him to an old dungeon. In this slide
through the portal, he finds himself along the route of a train, from a
warehouse, to a plaza to the beer plant.
The level was originally done to demonstrate multiple scenery for train.

Filename	  : E3L5.map
Level Name	  : Slider 3
Description	  :
After cleaning up the town in Slider2, Duke slides for the third time,
this time aboard a large space freighter.
He must destroy the reactor core, and find his next slide.

Filename	  : E3L6.map
Level Name	  : Slider 4
Description	  :
Duke leaves the space freighter in Slider3, to find a castle.
He must cross the moat and sneak through the hedge maze to find
his next slide.

Filename	  : E3L7.map
Level Name	  : Slider 5
Author		  : Steve W. Long
Description	  :
Duke exits the castle and slides to an alien facility, devoted to
feeding their killer sharks. Duke must avoit becoming fishbait,
and make his next slide.

Filename	  : E3L8.map
Level Name	  : Slider 6
Description	  :
Duke exits the shark plant to find himself in the middle of a city
under seige.

Filename	  : E3L9.map
Level Name	  : Slider 7
Description	  :
Duke's warped to an oil refinery. Its dark at the start, but turn on
the juice! All areas you need to reach can be achieved without the
jetpack. If, however, you fall off the tower after throwing the
power switch, you're dead.

Filename	  : E3L10.map
Level Name	  : Slider 8
Description	  :
Duke has slid to a mine facility.
He needs to get out without getting the shaft.

Filename	  : E3L11.map
Level Name	  : Slider 9
Description	  :
Duke has slid to a transport docking facility.
He must find the satellite reactor and destroy it.

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Episode Four

Filename	  : Movies.map
Level Name	  : Slider 10
Description	  :
Duke slid to 3D Studios, and must find his Oscar (hologram),
from his latest movie.

Filename	  : Sealab67.map
Level Name	  : Slider 11
Description	  :
Duke is in Seal Lab 67. He's headed for his last slide.

Filename	  : EndWar.map
Level Name	  : Final Battle
Description	  :
Duke is in the area of final battle, ending my 32 map series.

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