LAST UPDATE 29/11/08

This level is designed for Dukeplus 1.91 or higher and for Polymost mode (openGL) only. 8bit rendering will not work with this. I recomend you setting up your texture filter on near_mm_near and disabling the model occlusion checking. HRP is not recomended neither.

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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : Blown Fuses v1.40  
                          note:Alternative boss end remasterized  (Project Name: Fucking Gnome)
Filename              : blnfusesV130.map
Author                : Luciano Gallo - a.k.a Gambini
E-mail                : Gallo.luciano1@gmail.com
Web Page              : i have not yet, but if you feel like going to give some feedback, just post your comments or bug reporting at the AMC thread:
                                   http://amc.planetduke.gamespy.com/smf/index.php?topic=7699.105

Misc. Author Info     : Im an old mapper that never released his levels until about 4 months ago when i met the internet and the Duke forums, in that moment all the people could see what i did in all those years, and surprise! they liked it! So i decided to realize one more level (this one).

Other Levels          : Rush2k (or RushBack v2.01), DNxMortum, Hydrofusion Substation, Men in Black, News, the Duke Plus example map effects, Luciano Land, Mina, Banco IMF, Rush Gain 1.89. (all those for Duke Nukem). another bunch of unreleased crap for almost fps with a level editor :P

Description           : Its the history of a guy that discover a giant conspiration against his wants to do maps for a game, he will be clogged by his wife, his kids, his friends, is job, the                                  same program that he uses to do the level, etc, etc.
	              Yes, im kidding :P	
	               

Additional Credits To :

Ken Silverman: for releasing the source code that makes all this things possible.
Alejandro Glavic: for giving me the chance to put in the knowedge of the community my levels.
MSandt and Davox for betatesting.
The whole AMC forum
EDuke32 Developers (Xtermin, Hunter Byte, The Jonof port guy).
All my people that had the patience of leaving me at the computer all the nights of about 4 months (yes, its my wife)
To my Kids, Lucas and Pablo (he designed the oozfilter sockets on the hi-tech area, he is five years old)
To Deeperthought: for tweaking  Duke Plus for this map, and all his online support.
                          
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* Play Information *

Episode and Level #    : Dukeplus levels, first door at the hallway.
Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : I hope.
Difficulty Settings    : mmmh, not really.
Plutonium Pak Required : Of Course.
New Art                : Dukeplus art.
New Music              : No
New Sound Effects      : Dukeplus sounds.
New .CON Files         : Dukeplus code.
Demos Replaced         : No

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* Construction *

Base                   : All by my own, but not all is new, i used chunks of old levels that i never released, and.... i think that i can do a complete new level with all the scenes that i deleted from it.
Level Editor(s) Used   : Mapster32, about 10 different development snapshots.
Art Editor(s) Used     : Well, i made the Fuses skin using Corel Photo paint.
Construction Time      :  4 months, but my only available time is that one between i back from work and i fall asleep.
Known Bugs/Problems    :  ALL the bugs of what i knew about since the level was released are fixed on this version. If you played the earlies releases you should replay it again and notice how much the gameplay and eyecandy improved.



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*Important Information*

Installation           : Download DukePlus 1.91 or higher from http://deeperthought.dukertcm.com/dp/ and install it on your Duke Nukem folder, execute Dukeplus.bat and select the Dukeplus maps episode, go to the first door at the hallway (the one that says Blown Fuses) and get into it :P, another option would be opening the user maps window and select the file blnfusesv130.map.

NOTE: be sure that you havent an older map version in your duke folder root, or Dukeplus will probably load the old one.

Important Notes        : This level is designed for being played on polymost rendering, and not for 8bit rendering. i dont recommend you using the HRP, it looks better with the old textures.
		most of the new effects applyed to this map are made using DukePlus, you can do the same effects reading the DukePlus Map effects:

		killer Sectors - Pickable objects - Working Fuses for activating things - Delay Spawners - Constant Spawners - Special Respawners -  Flat Trees - Transparent                                     Water with bobbing - Dynamic lights - Ally Bots with waypoints and scripted secuences (they can activate things) - special Touchplates.
		Also you can use the special monsters behavours, for example the little new beasts, the turret drones and the killer sharks.
		New weapons used: Mossman Shotgun, MP5, Gravity Gun and Mind Blaster.

		
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Copyright: Youre not allowed to modify, extracts chunks or make a new map based on this level, you can distribute it only with the Dukeplus package, otherway the level will not work, in addition this text file must be attached to the level whatever the file goes.
